Planeset [version 1.5.3 released 2006-10-24]

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Do you like the 'planespeed' switch?

Poll ended at 14 Aug 2003 16:11

Yes
5
21%
No, planes go to fast
10
42%
You should be able to set percentage
9
38%
 
Total votes: 24

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krtaylor
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Post by krtaylor »

DaleStan wrote:Well, I seem to have decided not to do anything with the -400 sprites
Why not?
DaleStan wrote:I got the idea that krtaylor wants to move toward a single PlaneSet with both CC and OL liveries.
Yes, I think so - I didn't at first, but after considering MB's two versions of the arctic set, I think it's better to have one and let people just pick what they want when they buy a plane.
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Post by Aydan »

Here's a 747-400 with Luftansa livery, although the "Kranich" is not really visible. It's just too small.
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Post by krtaylor »

It looks more like a 747-100, but it's still really nice.
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Post by Aydan »

oops :oops:
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DaleStan
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Post by DaleStan »

krtaylor wrote:
DaleStan wrote:Well, I seem to have decided not to do anything with the -400 sprites
Why not?
Partly because there aren't any freight liveries[0], partly because there's no slot for the 747-400[1], but mostly since it'd been 3 days since I had so much as thought about doing anything with those sprites. Tell me what you want, and I can probably make it happen.

[0] I might be able to adjust the -100's freight liveries to -300s or -400s.
[1] I could just ignore the winglets, and I could probably trim them off. The wing shapes for the -100 and -400 appear to be the same, at least at TTD scale. We could also choose -300 vs -400 sprites depending on puchase date.
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Post by krtaylor »

No freight liveries? Weren't there modern FedEx and UPS? I bet we could have an Evergreen or Polar one pretty quick too. Plus, you can use Lufthansa (Lufthansa Cargo) and KLM (KLM Cargo).

Image

Image

And I'd say, ignore the winglets. So we fudged a little. You can retrofit winglets anyway IRL.
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Post by DaleStan »

krtaylor wrote:No freight liveries? Weren't there modern FedEx and UPS?
What I meant was that no freight liveries were rendered.

Please don't try to inline images from Airliners.net; it won't work. They provide nice links at the top of each image-view page, eg:
http://www.airliners.net/open.file/677605/M/
http://www.airliners.net/open.file/804832/M/

(These are, as best I can tell, the images you tried to inline, but the "medium" version instead of the thumbnail.)
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Post by krtaylor »

DaleStan wrote:
krtaylor wrote:No freight liveries? Weren't there modern FedEx and UPS?
What I meant was that no freight liveries were rendered.
I still don't understand. FedEx and UPS are freight liveries, and I know I saw them rendered, in both -100 and -400 versions.
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Post by DaleStan »

*rummage*
...
*rummage*

OK, I found them, but Aydan posted a message not to to use those sprites. I haven't seen any since then.
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Post by krtaylor »

DaleStan wrote:Aydan posted a message not to to use those sprites.
:?:

I didn't see that. What was the problem?
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Post by Aydan »

I've posted all liveries/versions here

I think the cargo version actually uses the -100 body (short hump)
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Post by krtaylor »

There are some of both - obviously there are more -100s, but there are cargo and combi -400s. The Polar one I posted is labeled as a -400 in the database. Although, you may have a point - it appears that cargo-version -400s have all the improved avionics, and winglets, that the passenger -400s have (you can see the Polar one has winglets), but doesn't have the long hump since you can't put cargo in there anyway, and the short hump is plenty big for as many passengers as a cargo flight is likely to carry.
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Post by Aydan »

If only TTDpatch would support a alpha channel and more colors, i could render the planes like this:
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Post by krtaylor »

Nie! But alas, TTD doesn't support that. Remember, it's almost 15 years old now.
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Post by Aydan »

I know, but one can always dream. Maybe OTTD will support it.
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krtaylor
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Post by krtaylor »

They talked about doing that; I'm not sure if they have yet.
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Post by Villem »

Aydan, can you tell me how the heck you render those planes, in such a small space, but retain all that detail put in the model?
im running into problems constantly when i render stuff for Locomotion that either its to big, or to small.
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Post by SHADOW-XIII »

Aydan wrote:If only TTDpatch would support a alpha channel and more colors, i could render the planes like this:
you could try to fool eye by drawing fake alpha channel .. you only need to combine plane pixels with ttd palette well
what are you looking at? it's a signature!
Aydan
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Post by Aydan »

That last one has been rendered with a recursive antialiasing with a depth of 4 and threshold of 5%
The problem with this fake alpa is that you'll get a miscolored border whenever the terrain color changes.
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Post by Born Acorn »

Aydan wrote:I know, but one can always dream. Maybe OTTD will support it.
Start a thread in their Suggestions forum and show off a lot of stuff, like some trains and road vehicles too, it might convince em.
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