Graphic error

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Bernhard
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Graphic error

Post by Bernhard »

can anybody tell me what causes this error? It's not permanent. Just at one place of the point of the Railroad. In other places the cars are represented correctly. It is also only during one driving direction.... Even if I exchange all existing colors (red and white) approximately black or green happen the same. Instead of the car the track is illustrated.

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Post by Patchman »

Try turning off the new sprite sorter (miscmods.nonewspritesorter on). My guess is that the track foundations don't get sorted correctly under the train and some bits of it get drawn over the train.

This problem is more likely if your graphics are unusually large or the offsets unusually different, but from the screenshot it doesn't look like they are.
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Post by ttdx_artist »

i also noticed this with some of the higher vehicles in the USset when travelling thru tunnels or under loaders, except rather than the vehicle sprites disapearing, they appear thru the tunnel/loader graphics, and it gets very annoying because it looks really cheap.
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Post by squishycube »

I believe even one of the original TTD graphics had this glitch. At least my Oil Tanker was glitching in tunnels
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Post by Rob »

That really must be a bug if you ask me, because in my games, TTD or TTDPatched alike, I can't see the trains while they are inside a tunnel. :wink:
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Bernhard
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Post by Bernhard »

i wasn't able to check Patchmans hint/tip. I will do this evening.
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Bernhard
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Post by Bernhard »

i have checked Patchmanns hint, no change... same error.
Ok the wagons are very high... ist that the problem??

and why only in the /-direction...............
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Post by Patchman »

Bernhard wrote:i have checked Patchmanns hint, no change... same error.
You mean with miscmods.nonewspritesorter on it's still doing this? Then the wagons are too long or have incorrect offsets.

I doubt it's the height, that might cause clipping problems with the electric catenary, but not with foundations.

Does the train look right if you put some other wagons from a different grf file in the middle, or does it look strange?
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Post by SHADOW-XIII »

Bernhard wrote:i have checked Patchmanns hint, no change... same error.
be sure to make it:
miscmods.nonewspritesorter on
to turn it off :wink:
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Bernhard
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Post by Bernhard »

sorry, i'm sure i wrote miscmods.nonewspritesorter off ;-)

I will test this evening............. if it is wrong again... i will sent the grf to you, Patchman, perhaps you can take a look on it.
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Post by SHADOW-XIII »

no I mean ... the switch have to be ON to be turned off :wink:
Last edited by SHADOW-XIII on 29 Nov 2004 09:55, edited 1 time in total.
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Bernhard
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Post by Bernhard »

i knew.
thats what i ment. i wrote off but i had to write on.

I will test it this evening!
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Bernhard
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Post by Bernhard »

that changes nothing.........

here is the grf.

Built as follows.......

RE160, add passenger-wagons, add Engine

(RE160 don't have power!)
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