Some roadset...
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- Born Acorn
- Tycoon
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- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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Hmmm, this is odd! Yeah, the roads look like normal TTD roads, and the bridge is something made by another guy awhile ago. The odd thing is that the image looks exactly like it's taken right from my own gameSteve wrote:They look just like the normal TTD roads to me.. (Born_Acorn's)
Bridge is nice though.


Has there been a mix-up?

- Born Acorn
- Tycoon
- Posts: 7596
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
- Sanchimaru
- Tycoon
- Posts: 1542
- Joined: 05 Feb 2004 22:39
- Location: Kobe, Japan
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Where are those roads supposed to be from?
However don't miss the following points:
> Look too uniform, and the colors, mostly the lines; are too bright. This gives them a toyish aspect. Try to add texturing to them.
> The lines and the grading grey are not aligned in the curves and X crossing
> the lines in curves don't follow the line the curve should do
> some sections have dirt (straight) and some haven't
> watch out for those crossings, both 3 and 4 direction ones... slow down down a little bit, take your time, and go and look some crossings near your house: the center lines never cross. Rather, there are pedestrian crossings, or transversal lines for marking the vehicle stop point.
I liked the end line you added to the half road.
However, I'm not telling they are horrible, I advice you how to improve them, because I think you can do a good job with them.
Just look for documentation, just look for any road picture, or go see the ones in your neighborhood. You'll realize how to improve your graphics. Go for it!
Also, think that they look like Leonardo da Vinci painted them compared with the member former known as Zetor's LSD road set...
However don't miss the following points:
> Look too uniform, and the colors, mostly the lines; are too bright. This gives them a toyish aspect. Try to add texturing to them.
> The lines and the grading grey are not aligned in the curves and X crossing
> the lines in curves don't follow the line the curve should do
> some sections have dirt (straight) and some haven't
> watch out for those crossings, both 3 and 4 direction ones... slow down down a little bit, take your time, and go and look some crossings near your house: the center lines never cross. Rather, there are pedestrian crossings, or transversal lines for marking the vehicle stop point.
I liked the end line you added to the half road.
However, I'm not telling they are horrible, I advice you how to improve them, because I think you can do a good job with them.
Just look for documentation, just look for any road picture, or go see the ones in your neighborhood. You'll realize how to improve your graphics. Go for it!
Also, think that they look like Leonardo da Vinci painted them compared with the member former known as Zetor's LSD road set...
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