
I need a list of all the type of airport we will need, and then some graphics
[EDIT] If i do this does it make me a patch developer?

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Everyone who does patches for TTDPatch is a patch developer, so it doesIf i do this does it make me a patch developer?
First you need to understand how the existing airports work, that means going through the disassembly database and figuring out what each bit of code does. You need to figure out how the state machine works, how the aircraft movement pattern works etc.Csaboka wrote:ok try me...how much is A LOT?But don't forget that when Joseph said it's a lot of work he really meant that...
One version of the disassembler database can be found at Marcin's site, along with instructions of how to download the freeware version of IDA to view the database.SuperTycoon wrote:where can i find this dissassembly database, and some info on how to understand it?
The links on Marcin's site are broken, - which doesn't help, so is there anywhere else i can find it?Csaboka wrote:One version of the disassembler database can be found at Marcin's site, along with instructions of how to download the freeware version of IDA to view the database.SuperTycoon wrote:where can i find this dissassembly database, and some info on how to understand it?
I can't help you with x86 assembly tutorials, but I'm sure Google can
Csaboka wrote:Strange, I can download ttdmem.idb just fine. If you can't, I can send it to you via e-mail (1.8 MB).
here.
WHERE!?!half the world wrote:download planeset! Public Beta now available
OTTD is GPLed. TTDPatch is GPLed.Darkvater wrote:If you are not too strict on copyright stuff
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