Purno's new bridge graphics

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Wolf01
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Post by Wolf01 »

Celestar wrote:Don't yet count on it 100%, but we might need horizontal and vertical bridge graphics (as opposed to the current diagonal ones) in not-too-near future :)

Celestar
i feel smell of coming news :lol: :lol: :lol:

if someone can code Purno's bridges into a grf or something else i can test it, i'm sure that if the bridges will be coded into a grf, only the railroad bridges are supported because the newgrf support is not finished for the roads yet
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Purno
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Post by Purno »

Wolf01 wrote:only the railroad bridges
Does this include mororail/maglev?

Oh, and any thoughts about the aqueduct bridge?
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Wolf01
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Post by Wolf01 »

i think that includes only train (raiload, monorail and maglev), all sets i tried does't have added modifies at road vehicles/roads... for now the only possibility to add new features for the roads is to code them into the trg##.grf files
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Korenn
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Post by Korenn »

Purno wrote:
Wolf01 wrote:only the railroad bridges
Does this include mororail/maglev?

Oh, and any thoughts about the aqueduct bridge?
an aquaduct bridge will need the new tile array thing that someone is working on, before it's doable.
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Post by ConductorBob »

What about tunnels? They have em for ships.
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Born Acorn
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Post by Born Acorn »

they have them for very small canal boats, not for ships.

may be OT, but an Idea would be a thinner canal, with the canal boats.
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