I Hope some one produces something nice, i've no clue what kind of cursor is should be.
follow wrote:
unsorted comments:
<snap>
Also, while I remember -- I'm sure that you thought about it, but in the beggining I didn't...
check not to clone aircraft into railway depot
With this tool you can only click on train, other vehicle clicks are ignored. (You won't accidentally clone a Yate when it's flying at high speed over your train)
follow wrote:I don't think you have to care much about order of locos. This may just go to 'minor glitches' section.
Hmm, than i just emptied the minot glitches section again
follow wrote:
Dribbel wrote:
provide some way to make n clones at one time Any ideas a way to make this happen?
Maybe some bash/readline like sequnece (CTRL-n and than click will make n clones)
In fact this is not essential function... I just wrote down all thoughts I had, not to forget them, but if checklist is priority list, it would be somewhere at the bottom.
It isn't needed i think. The newly cloned train is in the the depot window that is open and can easily be clicked upon for another clone action.
follow wrote:
Also, would you mind of posting in SF some early version of your patch? I may became beta-tester
The .diff file gets applied to the source code, which you have to build yourself. To be honest, I think it'd be easier either if you get someone else to build it for you, or if you just wait for a release version with this patch applied.
Currently all development is focused on rewriting the network and the map array. This means rewriting the better part of the entire code. Till then a total feature freeze is in place.
Celestar wrote:Should you not have read what is going on:
Currently all development is focused on rewriting the network and the map array. This means rewriting the better part of the entire code. Till then a total feature freeze is in place.
Celestar
Ehm, that diif has been done on 11 th of August, many time before releasing 0.3.4...
I've replaced the goto animation with my clone train cursor since it's suppossed to be like it. This hasn't been tested so it might not work.
It's of course coded for ttdpatch.
Edit: The train is from the usset. Please tell me if it works.