Hi Dinges,
As I was reading your tutorial, I found some things that need some fixing
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...how do you wan't to do it and what do you need to draw it

...how do you wa
nt to do it
, and what do you need to draw it in
.
3. Click the files you wan't to decode, next
3. Click the files you wa
nt to decode, next
The right pallete should be selected, if not do so.
The
pallete on the right should be selected
. If not
, do so.
('right' can be taken as 'correct' and might confuse some people. Never assume people will know what you're talking about when writing guides/tutorials... lots of dumb people out there

)
1. Start up DOSpromt (winkey -> run, type: command)
1. Start up DO
S prom
pt (winkey -> run, type: command)
This should now decode the file, wait till it is finished and close it.
This should now decode the file, wait till it is finished and
then close it.
1. When using i.mage, you'le notice you have 2 windows,
1. When using i.mage, you'l
l notice you have 2 windows,
fill 500 in for width and 2000 for height and you'le get them
fill
in 500 for the width and 2000 for
the height and you'l
l get them
Reccomandation for this doing manualy:
Reccomandation for doing this manual
ly:
Next up after the decoding is editing the graphics, I presume you use either I.mage or PSP for this. The first thing you need to do it find the sprite, PCX files are decoded in /sprites, so go there now. You'le see a .NFO file and one or more .PCX files which have the same name as the GRF file you decoded. Open up the PCX file(s) to find the sprite(s) you wan't to change.
[Made lots of changes on this one]
After the decoding process, you'll need to edit the graphics. I presume you'll be using either (i.mage or I.mage, keep it not sure which is correct, but it should be consistent) i.mage or PSP for this. The first thing you need to do is find the sprite, the PCX files are decoded in the \sprites directory. You'll see a .NFO file and one or more .PCX files which have the same name as the .GRF file you've decoded. Open the .PCX file(s) to find the sprite(s) you want to change.
Very Important: Write down the numbers off the sprites you are changing, it'll be handy later on.
Very Important: Write down the numbers off the sprites you are changing,
you WILL need them later on.
George made an exelent tutorial for this:
George made an ex
cel
lent tutorial for this:
After you edited the sprites, you must encode them again, this can be done in the following ways
After you
've edited the sprites, you must encode them again
. This can be done as follows:
Start up DOSpromt (winkey -> run, type: command)
Start up DO
S prom
pt (winkey -> run, type: command)
Remember that this doesn't delete the NFO and PCX file, which you can still edit after the encoding.
Remember that this doesn't delete the
.NFO
or .PCX file, which you can still edit after the encoding.
You should now try to test it in TTD, do the colors look good:?: Is the scale allright etc. etc. When this is not okay, edit the files again (no need to decode again) to make them the way you wan't.
You should now try to test it in TTD
. Do the colors look good:?: Is the scale alright:?: etc, etc...
If something isn't right, edit the files again (no need to decode again) and make
the necessary corrections.
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Hope you don't mind me correcting you

Thanks for writing up this tutorial!
