1.9W crashing clicking on trains/vehicles in depot

Get help, info, news and advice about the Transport Tycoon Deluxe patch.

Moderator: TTDPatch Moderators

Post Reply
dcsmrgun
Engineer
Engineer
Posts: 3
Joined: 08 Dec 2002 05:20

1.9W crashing clicking on trains/vehicles in depot

Post by dcsmrgun »

... sometimes! but not always it seems. I can't seem to find a rhyme or reason to it. I have a savegame attatched (forgive me if this isnt the proper file to put up, let me know what needs to be up and I'll put it up). Try sending one of my latter vehicles to the depot and clicking on them. On my machine it simply goes to the winXP crash report screen. Ive also attatched my patch .cfg file for examination.

WinXP/TTDW & 1.9w

Thanks!
Attachments
ttdpatch.cfg
Patch config file
(23.07 KiB) Downloaded 257 times
TRP11.SV1
Savegame
(230.87 KiB) Downloaded 263 times
User avatar
spaceman-spiff
Retired Moderator
Retired Moderator
Posts: 20634
Joined: 28 Jul 2002 07:08
Location: Belgium
Contact:

Post by spaceman-spiff »

I've seen it before
Isn't it like this: you buy 3 trucks, give the first 2 orders and set them on their route, then you close the depot window, open it again and then when you click on your 3rd truck, it crashes

You could select the truck through the vehicle list, not using the depot !!!
Well, back to work, lot's of it in the near future
dcsmrgun
Engineer
Engineer
Posts: 3
Joined: 08 Dec 2002 05:20

Post by dcsmrgun »

Thats pretty much it. I haven't noticed an actual 'pattern' per se, but that pretty accurately describes it. At first it was just my trains -- just one train in particular. I created an oil->power rail line from a 2 platform station connected to just one train depot. When I created the oil train it wouldn't budge. I don't know whether the engine I gave it just wasn't powerful enough to haul 3 oil tankers but it just wouldn't exit the depot. I decided to cut my costs and cut the train after repeated attempts to check the train's status resulting in.... a cash :(

I'll do what you recommed and see if that makes it less crash-prone :D (thanx!)
User avatar
Arundel
Chief Executive
Chief Executive
Posts: 682
Joined: 08 Sep 2002 11:40
Location: This Galaxy, This solar system, Earth, Europe, Britain, England, Essex, Southend-On-Sea, My computer
Contact:

Post by Arundel »

dcsmrgun wrote:Thats pretty much it. I haven't noticed an actual 'pattern' per se, but that pretty accurately describes it. At first it was just my trains -- just one train in particular. I created an oil->power rail line from a 2 platform station connected to just one train depot. When I created the oil train it wouldn't budge. I don't know whether the engine I gave it just wasn't powerful enough to haul 3 oil tankers but it just wouldn't exit the depot. I decided to cut my costs and cut the train after repeated attempts to check the train's status resulting in.... a cash :(

I'll do what you recommed and see if that makes it less crash-prone :D (thanx!)
All trains can pull any amout of trucks, are you sure that you had signals instaled?!?
See YA all later
TTFN Ta Ta for now

arundel (arundle 2)

:D :) :( :o :shock: :? 8) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :!: :?: :idea: :arrow: :| :mrgreen: :O ?( ;( X( 8o :] :)) :rolleyes: :baby: :tongue: :bow:
User avatar
spaceman-spiff
Retired Moderator
Retired Moderator
Posts: 20634
Joined: 28 Jul 2002 07:08
Location: Belgium
Contact:

Post by spaceman-spiff »

If a train doesn't exit, then it's a signal problem, there is another train on your track and the train won't leave the depot because there are signals missing
Well, back to work, lot's of it in the near future
dcsmrgun
Engineer
Engineer
Posts: 3
Joined: 08 Dec 2002 05:20

Post by dcsmrgun »

Hmm. You know thats obviously it. I thought it wouldn't matter if the tracks were mixed behind the station, but obviously it does. This is the setup I had

==[ station platform 1 ]==\\
==[ station platform 2 ]====[ Depot ]

So train 2 obviously realizes that platform 1's train is on the tracks and refuses to come out. Duh.. Thanks for reminding me everyone :)

Sorry guys, its been at least 2 years since I last played TTD :P

But yeah, bug still there, legitimate post ;)
Post Reply

Return to “General TTDPatch”

Who is online

Users browsing this forum: No registered users and 1 guest