Well, consolidate all the Dutch Stations and we'll have a couple more slots freed up
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Well, consolidate all the Dutch Stations and we'll have a couple more slots freed up
I can't wait for this set to be complete. It looks amazing and all of your hard work has paid off!Trolley Trev wrote: ↑28 May 2023 05:05 Ok, here is another release for alpha testing.
Due to this GRF containing more than 255 station objects, it can only be played on a nightly greater than or equal to 20230510. Unfortunately, things like JGR's patch pack don't support that feature (yet) but I suspect it will be supported from the next release.
Known Bugs:
Strings for station objects with ID > 255 are not supported yet. As such, many, many tiles are labelled as "Default Station" and there are 2 class names defined from IDs > 255 which are only showing up as a blank, but the tiles are still in them.
By the time this set is officially released, I expect that any features it needs will be supported in stable and hopefully JGR's patchpack. If not, I will split it into several smaller GRFs but I'm hoping to avoid that.
Updates with this one:
Terminal Platforms!
YASS.grf
Should be fixed now.Brickblock1 wrote: ↑01 Jul 2023 10:25 I have found a small bug with the stairs to street they are missaligned two pixels to far up.I also don't see the use for the particular piece that is shown here since it needs a complete canopy which would not be possible if you have a road there. I would consider removing them in order to clean up the purchase menu a bit.
edit: I forgot to say that this is an amazing set that you've made and ask if it is possible to add stairs to platform and not just to road.
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