belgi wrote: 10 Mar 2023 11:00
Perfect! I would have liked the side ramps better as rectangular ones
I basing my design on the ones at Newcastle City Hall, Australia. The shape then depends on the height the ramps need to go and what I can fit on a 1x1 tile.
I tried to upload a photo of it but keep getting a http error. Not sure if problem is the forum or my computer.

- Newcastle City Hall.png (110.75 KiB) Viewed 4123 times
belgi wrote: 10 Mar 2023 11:00
I also wondered if it would be possible to create houses that stand on a hill and have entrance/exit from the garage on the lower floor
Placing buildings on slopes is something I been looking at for some time but just not had the time to do anything about it yet. Big problem adding new objects is room in the game files.
I would like to re-code the AuzTownObjects and AusTownObjectsAddOns to make room for new objects. Add Muliti-select objects so can have a variety of objects to choose from. But time is the problem. Computers suppose to be multi=tasking .. but afraid I not .. no matter how many thing I have open I can still only do one thing at a time
Quast65 wrote: 10 Mar 2023 14:23
Yes, I think thats a good idea.
That way all the beach stuff is mostly only nature things, no big manmade structures (apart from some stairs and other small things, but thats ok).
And having all variants of seawalls in one menu is handy for finding them.
See if I can do same with the "AuzObjectsPre1900". Looking at the town sets .. if I re-code them and have some multi-selection objects to free up IDs, I be able to combine the AuzTownObjects, AuzTownObjectsAddOns and AuzObjectsPre1900 into just 2 sets. I thinks can do same with The 2 water sets and the beach set.
Quast65 wrote: 10 Mar 2023 14:23
The non-water ones could also just be placed in that menu there too mate, if you weren't already planning on doing that.
Wondering these being a more land based one if they go with the Parks in Town object sets?
Suppose to be a hot day here today so no good working outside, so I should be able to go a bit more computer time instead.
Cheers all
This is one I like to work on soon. Ramps be only 4 pixels high so be interest see how I can draw them and with the main entrances sticking out from the rest of the building.

- Newcastle City Hall 2.png (463.75 KiB) Viewed 4123 times
WOOPS forgot to add these steps I been working on this morning.

- Steps and Ramps2.png (16.2 KiB) Viewed 4120 times