FIRS Industry Replacement Set - Development
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Re: FIRS Industry Replacement Set - Development & Translations
Ooooffffff topiiiiccc: I prefer War Thunder myself, but that's primarily because of the air forces combined with armored vehicles.
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
Re: FIRS Industry Replacement Set - Development & Translations
I'm trying to checkout the FIRS source via mercurial like it says on the project page (https://dev.openttdcoop.org/projects/firs), but no luck

Code: Select all
leif@balapapa ~/projects/openttd $ hg clone http://hg.openttdcoop.org/firs
abort: HTTP Error 404: Not Found
Re: FIRS Industry Replacement Set - Development & Translations
Code: Select all
[jth@reina openttd]$ hg clone http://dev.openttdcoop.org/hg/2cctrainset
abort: HTTP Error 404: Not Found
Re: FIRS Industry Replacement Set - Development & Translations
hey there. im an old player getting back to this so, i found out ECS is dead FIRS is the new thing. i checked out FIRS 3,(w/fix) spent some time with it, its fine congratz but let me share a thing ECS got better and feels missing.
many years ago our clan really enjoyed online coop of long production chains. especially producing cars. i think FIRS could handle them bit more like ECS. perhaps assemblers could require chemicals steel glass engineering supplies petroleum fuel, stock, use all in different ratios, and vehicles to deliver to mines / city dealers, instead of bodies/parts to produce and delivered only to mines. and this all could be moved to extreme. (as steeltown is bit too metal specific and not broad enough for my liking). also vehicle payment could be around double as its hard to produce.
in my opinion that would make it so much more fun, and im sure there are many thinking this way
many years ago our clan really enjoyed online coop of long production chains. especially producing cars. i think FIRS could handle them bit more like ECS. perhaps assemblers could require chemicals steel glass engineering supplies petroleum fuel, stock, use all in different ratios, and vehicles to deliver to mines / city dealers, instead of bodies/parts to produce and delivered only to mines. and this all could be moved to extreme. (as steeltown is bit too metal specific and not broad enough for my liking). also vehicle payment could be around double as its hard to produce.
in my opinion that would make it so much more fun, and im sure there are many thinking this way
Re: FIRS Industry Replacement Set - Development & Translations
Hi,
I have suggestion for FIRS "Chemicals" (RFPR) cargo. I checked http://dev.openttdcoop.org/projects/fir ... emicals.py source file and I detected very low density of this cargo - only 0,65 t/m3.
According to industries, where this "general chemicals" is produced and utilised, it can be wide sort of acids and bases (alkalis). However most of these chemical substances have density greater than water density. For examle, sylfuric acid has density 1,8t/m3, nitric acid has density 1,5t/m3, hydrochloric acid has 1,0-1,2t/m3, water solutions of sodium, potassium and calcium hydroxides have density >1t/m3 too.
Could you change the cargo weight for "Chemicals" to something greater then 1,0? The value between 1,125 (18/16) and 1,25 (20/16) will be great.
Edit:
I have the same suggestion for "Acid" (ACID) cargo. It has density 1,0t/m3, but it should be 1,2-1,8 t/m3. Please look above for real values.
I have suggestion for FIRS "Chemicals" (RFPR) cargo. I checked http://dev.openttdcoop.org/projects/fir ... emicals.py source file and I detected very low density of this cargo - only 0,65 t/m3.
According to industries, where this "general chemicals" is produced and utilised, it can be wide sort of acids and bases (alkalis). However most of these chemical substances have density greater than water density. For examle, sylfuric acid has density 1,8t/m3, nitric acid has density 1,5t/m3, hydrochloric acid has 1,0-1,2t/m3, water solutions of sodium, potassium and calcium hydroxides have density >1t/m3 too.
Could you change the cargo weight for "Chemicals" to something greater then 1,0? The value between 1,125 (18/16) and 1,25 (20/16) will be great.
Edit:
I have the same suggestion for "Acid" (ACID) cargo. It has density 1,0t/m3, but it should be 1,2-1,8 t/m3. Please look above for real values.
Re: FIRS Industry Replacement Set - Development & Translations
Which economies have you tried?Levent85 wrote:enjoyed online coop of long production chains
basic economies are quite short, eg steel economy is longer (unless it changed since I played it). Have look at the website, it has pictures of the cargo flows.
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: FIRS Industry Replacement Set - Development & Translations
Translate FIRS
EN - RUS
packaking - Упаковка / Упаковочные материалы
ammonia plant - Завод аммиака
dairy farm - Ферма
flour mills - Хлебозавод / Хлебный комбинат
metal workshop - Слесарный цех
Power plant - Электростанция
EN - RUS
packaking - Упаковка / Упаковочные материалы
ammonia plant - Завод аммиака
dairy farm - Ферма
flour mills - Хлебозавод / Хлебный комбинат
metal workshop - Слесарный цех
Power plant - Электростанция
- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translations
I've changed Chemicals to 1.2 and Acid to 1.5, seems reasonableTadeuszD wrote:Could you change the cargo weight for "Chemicals" to something greater then 1,0?

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translations
Since this is the translation topic, i may be very useful to you for the French traduction 

- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translations
Translator: https://translator.openttdcoop.org/project/firs 

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
- Tycoon
- Posts: 5705
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development & Translations
FIRS 3.0.0-alpha-12 released - Bananas or http://bundles.openttdcoop.org/firs/releases/
Not compatible with any previous FIRS releases
Multiple changes, including rework of Steeltown economy, multiple new or changed cargos, and many translation updates.
Not compatible with any previous FIRS releases
Multiple changes, including rework of Steeltown economy, multiple new or changed cargos, and many translation updates.

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translations
Ooh! Interesting!
What's changed in Steeltown? Couldn't find changelogs. Is the economy diagram updated?
What's changed in Steeltown? Couldn't find changelogs. Is the economy diagram updated?
- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translations
Docs are updated, but bundles server that serves them online is currently broken.poete wrote:What's changed in Steeltown? Couldn't find changelogs. Is the economy diagram updated?

Lots of changes, but the TL;DR list for Steeltown is:
- vehicles now go to town (widely requested)
- bunch of new/changed cargos, including salt -> acid chain
- engineering supplies now more widely available from game start, they're a key input, not the end goal of all the chains
- limestone more widely available, it's a key cargo for steel chains

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
- Tycoon
- Posts: 5705
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development & Translations
FIRS 3.0.0-alpha-13 now on bananas or http://bundles.openttdcoop.org/firs/releases/ 
Not savegame compatible with previous FIRS versions.
Changes

Not savegame compatible with previous FIRS versions.
Changes
- fixed incorrect cargo colours
- translations updated
- revised sprites for Slag Grinding Plant (work-in-progress)
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translations
Well, i can't access the french translation, it says access denied. Do i have to enter my tt-forums username + password ? That's what i did.andythenorth wrote:Translator: https://translator.openttdcoop.org/project/firs
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Re: FIRS Industry Replacement Set - Development & Translations
Concerning the translations: I have a problem with STR_STATION_BANK_TOP. Is it supposed to be a reference to a bank with money, with fish, or maybe to sit (although the latter seems unlikely)? Or something to do with the Bank Top Bewery? As there is no context, the STR_STATION_xxx strongs are sometimes hard to translate.
@acs121: I think you have to create a DevZone account for that. Here: https://dev.openttdcoop.org/account/register
@acs121: I think you have to create a DevZone account for that. Here: https://dev.openttdcoop.org/account/register
Re: FIRS Industry Replacement Set - Development & Translations
I can not translate word "requires" into my language (Czech) via page for translations. What is the variable? Is the variable available?
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My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
- andythenorth
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Re: FIRS Industry Replacement Set - Development & Translations
It's the name/location of a UK railway station https://en.wikipedia.org/wiki/Darlingto ... ay_stationarikover wrote:Concerning the translations: I have a problem with STR_STATION_BANK_TOP.
There's no special meaning, it just sounds right for the coke oven in UK English.
The railway station was one of the first in the world, but that's co-incidental.

Suggestions:
- translate 'Bank Top' literally?
- pick an equivalent no-special-meaning place name in your language?
- just call it 'Coke Oven' or 'Coke Siding'?
'Requires' is from OpenTTD not FIRS, I guess it wasn't translated yet: https://wiki.openttd.org/Internationalizationagentw4b wrote:I can not translate word "requires" into my language (Czech) via page for translations. What is the variable? Is the variable available?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development & Translations
That string doesn't seem available for translation in trunk. https://translator.openttd.org/project/openttd-trunkandythenorth wrote:'Requires' is from OpenTTD not FIRS, I guess it wasn't translated yet: https://wiki.openttd.org/Internationalizationagentw4b wrote:I can not translate word "requires" into my language (Czech) via page for translations. What is the variable? Is the variable available?
Sorry, it's in nightlies, but not in 1.7.1. Get the nightly build if you want to stay on top with translations

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Re: FIRS Industry Replacement Set - Development & Translations
Ok, so nothing to do with banks then.andythenorth wrote:It's the name/location of a UK railway station https://en.wikipedia.org/wiki/Darlingto ... ay_stationarikover wrote:Concerning the translations: I have a problem with STR_STATION_BANK_TOP.
There's no special meaning, it just sounds right for the coke oven in UK English.
The railway station was one of the first in the world, but that's co-incidental.
Suggestions:
- translate 'Bank Top' literally?
- pick an equivalent no-special-meaning place name in your language?
- just call it 'Coke Oven' or 'Coke Siding'?
I was meaning to find something an equivalent no-special-meaning place, but lacked the context to do so. Thank you for the tip!
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