OTTD: Modern European Metro Set
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Re: Modern German U-Bahn Set (OpenTTD)
1.2.0-beta is before the 1.2.0 release (beta means test-release).
If you continue like this, you may want to make a project at the devzone (http://dev.openttdcoop.org/) which can store versions of the source code (graphics + nml) for you, and build releases of your newgrf.
If you continue like this, you may want to make a project at the devzone (http://dev.openttdcoop.org/) which can store versions of the source code (graphics + nml) for you, and build releases of your newgrf.
- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
hahaha I didn't realize well I just downloaded 1.3.2 time for fun and testing 

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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
Test! Coding by Alberth 
The spacing between each is 3 pxls in _ view, it will have to be fixed by adding articulated looking thingies to the wagons and engine, and tail wagon of the Berlin U-Bahn HK-Type

The spacing between each is 3 pxls in _ view, it will have to be fixed by adding articulated looking thingies to the wagons and engine, and tail wagon of the Berlin U-Bahn HK-Type
- Attachments
-
- Gribble & Co., 04-08-2000.png
- the HK Berlin U-Bahn engines can connect to each other like a multiple unit as I did here, although HK passenger wagons and tail car are meant for this job. the passenger wagons are a pixel longer than the engine and we will make it even longer so the cars look connected each other and the engine, when they become coded
- (71.21 KiB) Downloaded 5 times
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- Gribble & Co., 07-08-2000.png
- (416.41 KiB) Downloaded 5 times
Last edited by Hans Kruzer on 09 Aug 2013 22:36, edited 1 time in total.
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- SwissFan91
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Re: Modern German U-Bahn Set (OpenTTD)
I'm not great with drawing trains, but here are a couple of things I have to add:
As I mentioned earlier, maybe try adding another pixel to the roof to make it 'overhang' the carriage more: Secondly, maybe trying just using a few more from the grey range in order to simulate a curved roof: at least it can help you simulate a curved roof if you aren't too fussed at drawing one.
As I mentioned earlier, maybe try adding another pixel to the roof to make it 'overhang' the carriage more: Secondly, maybe trying just using a few more from the grey range in order to simulate a curved roof: at least it can help you simulate a curved roof if you aren't too fussed at drawing one.
- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
F92 is finished 
with Berlin done Im gonna take a lil rest before painting zome Nürnberg trains
it is not articulated, so I don't need seperate sprites from tail/end wagon and normal wagon...they can be both! The _ view is 32px long so that solves problems with spacing and the roof is bigger, in _ and | views

with Berlin done Im gonna take a lil rest before painting zome Nürnberg trains

it is not articulated, so I don't need seperate sprites from tail/end wagon and normal wagon...they can be both! The _ view is 32px long so that solves problems with spacing and the roof is bigger, in _ and | views
- Attachments
-
- 1-Berlin U-Bahn F-92 engine
2-Berlin U-Bahn F-92 wagon - BerlinUBahnF92set.PNG (2.24 KiB) Viewed 5011 times
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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
You edited them? I like itSwissFan91 wrote:I'm not great with drawing trains, but here are a couple of things I have to add:
As I mentioned earlier, maybe try adding another pixel to the roof to make it 'overhang' the carriage more: Secondly, maybe trying just using a few more from the grey range in order to simulate a curved roof: at least it can help you simulate a curved roof if you aren't too fussed at drawing one.

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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
Shaded better and edited as you liked.
Looks better! yayaya
I am going to post information for the (any) coder soon, I have edited this particualr set of trains and wagons long enough, time to move on to the F92 and Nürnurg's U-Bahn trains
The articulation is extended so it equals 32 px, the engine and tail are slightly longer it is 30 px... when attatched to a coach it should work perfectly fine. But I am just saying this, it has yet to be coded LOL

Looks better! yayaya
I am going to post information for the (any) coder soon, I have edited this particualr set of trains and wagons long enough, time to move on to the F92 and Nürnurg's U-Bahn trains
The articulation is extended so it equals 32 px, the engine and tail are slightly longer it is 30 px... when attatched to a coach it should work perfectly fine. But I am just saying this, it has yet to be coded LOL

- Attachments
-
- final change, no more editing this train unless it has utter massive failures
- BerlinUbahnHKset.PNG (4.78 KiB) Viewed 4979 times
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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
finished off the Berlin U-Bahn F92 with more shadows and curves etc. and roof fixed. the roof of a F92 is more flat than that of a HK-type.
- Attachments
-
- BerlinUBahnF92set.PNG (2.2 KiB) Viewed 4951 times
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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
Name: Berlin U-Bahn HK-TypeHans Kruzer wrote:I am going to post information for the (any) coder soon
Climates available: Temperate, Arctic
introduction date: 2000
Model life: 60
reliability decay: 5 (does that mean every year 5% is lost?)

refittable cargo classes: Passengers
Loading Speed: fast?
assuming game starts in 2000:
Cost: €210.000
Running cost: about €20.000
cargo age period: fast?
Speed: 115 km/h
track type: Rail
Power: 1200 hp
cargo capacity: 85
Weight: 40t
engine class: engine class diesel
Dimensions
| views total length: 23 pxl width: 8 pxl length of roof: 16 pxl Height of front: 7 pxl
/ views length (dx): 2x8=16 pxl or 15 pxl width (dy): 2x3=6 pxl or 5 pxl Height(dz): 7 pxl
\ views same as / I beleive
-- views Lenght: 30 pxl total Height: 10 pxl Height as roof: 4 pxl Height as side and wheels: 6 pxl
hmm I don't know if all that was needed xD
- Attachments
-
- Berlin U-Bahn HK train and wagons. this info was for the HK engine, the first row
- BerlinUbahnHKset.PNG (4.78 KiB) Viewed 4938 times
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Re: Modern German U-Bahn Set (OpenTTD)
Hello,
i tried to do a HK class as well
Yoshi
i tried to do a HK class as well

Yoshi
Re: Modern German U-Bahn Set (OpenTTD)
So I used this opportunity to try draw something. I attempted to draw the HHA DT5 from the Hamburg U-bahn. This is my second ever train I drew (the first one being following Purno's passenger coach tutorial), so there are probably lots of mistakes in the drawing, so please fix them.
Formerly known as UseYourIllusion.
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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
Yay more paintersYoshi wrote:Hello,
i tried to do a HK class as well
Yoshi

overall I think your sprites are better than mine here

but then again my trains show the articulated parts >:D
so I guess we'd have 2 HKs, since I beleive their were 2 kinds of the H-class, one in 1995 and the one in 2000..and both were strikingly similar, so thats an excuse to include both H-types xD


hehe you used Purno's fail pallete like meUseYourIllusion wrote:So I used this opportunity to try draw something. I attempted to draw the HHA DT5 from the Hamburg U-bahn. This is my second ever train I drew (the first one being following Purno's passenger coach tutorial), so there are probably lots of mistakes in the drawing, so please fix them.

Yes I'll try maybe edit the doors and windows, and also the fact that the front of the DT5 is a littlesloped, I never made a train with slope front yet so I will edit yours

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- Hans Kruzer
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Re: Modern German U-Bahn Set (OpenTTD)
Hamburg HBahn or U-Bahn DT5 train.UseYourIllusion wrote:so there are probably lots of mistakes in the drawing, so please fix them.
edited

row
1. front engine sprites
2. passengier wagon sprites
3. end wagon sprites
- Attachments
-
- edit!
- HamburgU-Bahn-HBahnsetDT5.PNG (3.52 KiB) Viewed 4807 times
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Re: Modern German U-Bahn Set (OpenTTD)
Great, thanks! I might try drawing another train.Hans Kruzer wrote:Hamburg HBahn or U-Bahn DT5 train.UseYourIllusion wrote:so there are probably lots of mistakes in the drawing, so please fix them.
editedadded different lights and shaded the wagons themselves, the roofs were well done already I also slightly darkened the windows, made the doors in /\ views thinner, and _ view windows bigger, and a curve for the engine and end tail
row
1. front engine sprites
2. passengier wagon sprites
3. end wagon sprites
Formerly known as UseYourIllusion.
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Re: Modern German U-Bahn Set (OpenTTD)
Draw road vehicles !UseYourIllusion wrote:Great, thanks! I might try drawing another train.
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Re: Modern German U-Bahn Set (OpenTTD)
Another train, the HHA DT4. Again, a rough attempt, so please fix any problems.
I'll try, but I need specifications (length, height etc.)YNM wrote:Draw road vehicles !UseYourIllusion wrote:Great, thanks! I might try drawing another train.
Formerly known as UseYourIllusion.
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Re: Modern German U-Bahn Set (OpenTTD)
(Really sorry for the O/T-ness of my conversation)
You know that the vehicles I meant is these vehicles that somebody posted a while ago.
You could look up some tutorial to draw a (quite) correct size for (O)TTD(P). For actual vehicle height, length, and width, you could look up at their respective official site (ie. Toyota, Honda etc).UseYourIllusion wrote:I'll try, but I need specifications (length, height etc.)YNM wrote:Draw road vehicles !
You know that the vehicles I meant is these vehicles that somebody posted a while ago.
YNM = yoursNotMine - Don't get it ?
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Re: Modern German U-Bahn Set (OpenTTD)
Suggestion: please make the trainset available in all climates, so to not restrict players from using it in their favourite setting. Or make such setting into a parameter. Cheers, this is looking nice!
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Re: Modern German U-Bahn Set (OpenTTD)
Wouldn't these things be electric traction, not diesel?Hans Kruzer wrote:engine class: engine class diesel

Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
Re: Modern German U-Bahn Set (OpenTTD)
OTTOMH, the Hamburg U-Bahn is powered by third rail.
Formerly known as UseYourIllusion.
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