JacobD88 wrote: Timfrombriz, to you it may be rude, but it's still CS's choice, he has always been a private person, and if you read up on him the whole RCT3 payment fiasco caused him to retreat even more from the community following the end of legal proceedings.
To paraphrase what Kogut said, just because someone likes what you create, doesn't mean that you have an obligation to keep a dialogue with that fan, or even communicate with them.
Not everyone is obsessed with finding the next way to make money, and if any of the figures floating around the web are true, CS doesn't actually *need* any more money after the success of RCT. So i find it most likely a case that he is not really focussed on marketing or selling his next product to us beyond simply announcing it!
CS was one of the last great bedroom-programmers before the indie and open source movements came around; i have always held the impression that he codes games for as much his own interest as for any financial gain. You only have to see how TT2 development turned into RCT when he became more interested in roller-coasters than trains to more or less confirm this impression.
He codes what he enjoys, and if he's lucky and successful enough to do that, then i have nothing but respect for him.
I don't need to know what he is working on 24-7, i don't really need to know how is next project is coming along, all i am happy about is that he is still alive, and he still wants to make games. When they arrive i do not really care, because i am still enjoying his works, and the community successors to his work, some ~20 years on from when TTO (W/O World Editor) first arrived on my PC...
Fair argument. I just find it disappointing that he chooses to do so. He is a unique game developer, not just because he works solo as designer/coder, but because the game play is very open ended. His games are breathing worlds, and just watching what you've tinkered with for hours can be entertaining. Unique.