graphics_master wrote:curved roof
It's a simple six stage process. (see my attachment)
1. Use the circle tool to make a circle and cut half (or more) away. Draw a red line under it.
2. Use the scissors to move the red line and the curve...
3. Now touch it with your pencil tool to fix the misplaced/missing pixels.
4. Put to curves side by side to make a "fat" curve.
5. Now put the fat curves side by side. IIRC, the maximum amount is 15 if you want to make it fit to a TTD tile.
6. Add a gradient and if you want to, make it solid.
The Red*Star's roof's first stage is made by blender or other 3D software. But with my tutorial you can do it with paint and four tools: circle tool, scissors, pencil and the line tool.
EDIT: maybe I should have posted this to the "Future
set" topic.