When I tried to code it this morning and had no animation I thought maybe needed in the "houses_32 graphics" but didn't work, but forgot to delete the animation from that file

I tried something similar to what you coded for me but got this message and I still getting the message now with the code you sent.
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←[K←[91m nmlc ERROR: "AuzWaterTest.nml", line 39: Incorrect number of template arguments. Expected 3, got 4←[0m
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template template_flat_low(x,y,filename) {
[x+14, y+2, 64, 44, -31, -13, ANIM, filename]
[x+89, y+2, 64, 44, -31, -13, ANIM, filename]
[x+164, y+2, 64, 44, -31, -13, ANIM, filename]
[x+239, y+2, 64, 44, -31, -13, ANIM, filename]
}
/***************************************************
* HOUSES ON WATER
***************************************************/
//spritesets with 4 directions, SNOW-version and the PURCHASE-menu
spriteset (spriteset_houses07) {
template_flat_low(0,0,"gfx/houses07_8.png")
}
alternative_sprites (spriteset_houses07, ZOOM_LEVEL_NORMAL, BIT_DEPTH_32BPP, "") {
template_flat_low(0,0,"gfx/houses07_32.png", "gfx/houses07_MASK.png")
}
spriteset (spriteset_houses07_SNOW) {
template_flat_low(0,0,"gfx/houses07_8.png")
}
alternative_sprites (spriteset_houses07_SNOW, ZOOM_LEVEL_NORMAL, BIT_DEPTH_32BPP, "") {
template_flat_low(0,0,"gfx/houses07_32.png", "gfx/houses07_MASK.png")
}
spriteset (spriteset_houses07_PURCHASE) {
template_flat_low(0,0,"gfx/houses07_8.png")
}
alternative_sprites (spriteset_houses07_PURCHASE, ZOOM_LEVEL_NORMAL, BIT_DEPTH_32BPP, "") {
template_flat_low(0,0,"gfx/houses07_32.png", "gfx/houses07_MASK.png")
}
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template_flat_low(0,0,"gfx/houses07_32.png", "gfx/houses07_MASK.png")
I'll upload another source in case needed.
Thanks again for all the help.
Cheers