Yes it willkamnet wrote:Okay, well, it doesn't appear that Real Arcade Town Set will load in the newest OpenTTD, so let's move on to something you CAN play with!
But the streetlights won't...
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Yes it willkamnet wrote:Okay, well, it doesn't appear that Real Arcade Town Set will load in the newest OpenTTD, so let's move on to something you CAN play with!
Yes, because I got permission from the author to fix the error it was throwing.Awesometrains wrote:Yes it willkamnet wrote:Okay, well, it doesn't appear that Real Arcade Town Set will load in the newest OpenTTD, so let's move on to something you CAN play with!
But the streetlights won't...
besides , streetlights are now default in openttd anywayskamnet wrote: Yeah I can't remember when this stopped working. I didn't bother to try to go fix it because many other town building sets now include their own streetlights. Plus, the lights strobed, and kinda gives you a headache. It's okay for this one to die, I think.
Yes, this is a nice early set to start with. I can't think of any reason why OpenTTD would stop supporting it, unless it completely changed the NewGRF standard. But, yeah, it could use some small updates to correct the sound of the horses.Lesarthois wrote:I don't know if it's a forgotten one, but it's certainly one that haven't seen any updates in a long time. And "sadly", it's the only one of it's kind, meaning that if one day, it get incompatible with OpenTTD, there will not be any replacement.
It's the Early train set :
viewtopic.php?t=41132
I say leave them separate. If it can't be updated but isn't at risk of becoming unsupported, it's better to have the option to make new track graphics, and to make more vehicles, without them being stuck together.Lesarthois wrote:I don't know if it's a forgotten one, but it's certainly one that haven't seen any updates in a long time. And "sadly", it's the only one of it's kind, meaning that if one day, it get incompatible with OpenTTD, there will not be any replacement.
It's the Early train set :
viewtopic.php?t=41132
There are room for improvement in this set : a first thing would be to merge the two newGRF files into one;
They look hard to draw. Not many people play from that early with a desire for rail at the start.Lesarthois wrote:a second, to make the vehicles compatible with standard rail with an option, so it avoid cluttering the rail menu with two rail types that will not see a very long use (light rail compatible machines stop to appears after 1850 so you really only use the light rail type between 1804 and 1870 at best).
The horses whistle
Anyway, my main regret is mostly that no one else offers early machines. Even if the UK set offer a Planet by 1830, I still think it doesn't look as funky as those early locomotives with the big red wheel spinning on their sides.
would also be interesting seeing users then use this grf alongside sailing ships to start earlier with their games, and if there is enough content, it could really be interesting to play, having tried playing from 1700 with sailing ships myself, I think I can safely say that it lacks content to be playable/profitable, no matter how hard I tried I would always end up bankrupt, but the idea of reaching trains and merge them to my network always kept me going, with that said, it would have been dope to have had these to make it easier/more interesting to start off and have a great long lasting game, really hope someone picks up working on that grfLesarthois wrote:I get your points.
I was thinking from an user point of view.
If the tracks and vehicles were in the same NewGRF, that would be one less NewGRF slot taken; Or if those trains had the option to run on standard tracks.
And for the early game, I suppose that it's true for most people, given that there is hardly any train available before 1830.
But that's my kick for playing OpenTTD : seeing unusual trains and vehicles going together so those early steam machines fits that desire perfectly.
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