I have some plans for a large station set for the game and was wondering if there was anyone that could teach me NMO or Help me code it.
It's a Proper British station set if you were wondering.
NMO Tutorial?
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NMO Tutorial?
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Re: NMO Tutorial?
Do you mean NFO or NML?pbx2 wrote:I have some plans for a large station set for the game and was wondering if there was anyone that could teach me NMO or Help me code it.
It's a Proper British station set if you were wondering.
If you fancy yourself an artist, i am working on a set British Stations where we could include your art?
Which station are you planning?
Re: NMO Tutorial?
There is no NMO-code
There are three coding options: NML, NFO and M4NFO.
You can code stations only in NFO ( https://newgrf-specs.tt-wiki.net/wiki/Main_Page ) and M4NFO ( http://www.ttdpatch.de/grfspecs/m4nfoManual/ )
There is a little tutorial for NFO I wrote ages ago (so a bit outdated) viewtopic.php?f=26&t=62069&hilit=station+for+dummies
Just the basics, a more elaborate tutorial is coming.....
There are three coding options: NML, NFO and M4NFO.
You can code stations only in NFO ( https://newgrf-specs.tt-wiki.net/wiki/Main_Page ) and M4NFO ( http://www.ttdpatch.de/grfspecs/m4nfoManual/ )
There is a little tutorial for NFO I wrote ages ago (so a bit outdated) viewtopic.php?f=26&t=62069&hilit=station+for+dummies
Just the basics, a more elaborate tutorial is coming.....
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
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Scenario of The Netherlands: viewtopic.php?f=60&t=87604
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All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: NMO Tutorial?
NML doesn't support stations yet, so NFO it must be.
I would suggest getting everything drawn first. Do that, get the sprites posted, and a coder may yet appear.
I would suggest getting everything drawn first. Do that, get the sprites posted, and a coder may yet appear.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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Re: NMO Tutorial?
Not necissarily. There´s m4nfo, also for station coding:kamnet wrote: NML doesn't support stations yet, so NFO it must be.
http://www.ttdpatch.de/grfspecs/m4nfoMa ... tions.html
http://www.ttdpatch.de/grfspecs/m4nfoMa ... rties.html
http://www.ttdpatch.de/grfspecs/m4nfoMa ... tions.html
http://www.ttdpatch.de/grfspecs/m4nfoMa ... backs.html
http://www.ttdpatch.de/grfspecs/m4nfoMa ... nsTut.html
http://www.ttdpatch.de/grfspecs/m4nfoMa ... l#example3
regards
Michael
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