shared railroads
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shared railroads
Hi there.
What about shared railroads between companies?
The owner earn money form other companies when the use his track.
Cost can be selectet in a menue and depents on tiles and time a track is uses by another Company.
What about shared railroads between companies?
The owner earn money form other companies when the use his track.
Cost can be selectet in a menue and depents on tiles and time a track is uses by another Company.
Re: shared railroads
Railroad Tycoon had this, but if I recall correctly, you could only switch it on/off, no other configure options. This could be a nice option if handled correctly
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Skippern
OpenTTD Mac user
OpenTTD Mac user
Re: shared railroads
This is possible through the Infrastructure Sharing patch, and allows for shared railway track/stations, as well as shared bus stops, truck stops, docks and Airports.
Re: shared railroads
Nice there is already a patch.
But suggestion mens for me to put it soner or later into trunk.
But suggestion mens for me to put it soner or later into trunk.
Re: shared railroads
You can use JGR patch pack. It is thick branchdsoxygen wrote:Nice there is already a patch.
But suggestion mens for me to put it soner or later into trunk.
Formerly known as: McZapkie
Projects: Reproducible Map Generation patch, NewGRFs: Manpower industries, PolTrams, Polroad, 600mm narrow gauge, wired, ECS industry extension, V4 CEE train set, HotHut.
Another favorite games: freeciv longturn, OHOL/2HOL.
Projects: Reproducible Map Generation patch, NewGRFs: Manpower industries, PolTrams, Polroad, 600mm narrow gauge, wired, ECS industry extension, V4 CEE train set, HotHut.
Another favorite games: freeciv longturn, OHOL/2HOL.
Re: shared railroads
given that the patch is around practically unaltered for like 10 years, i'd think "later" is the better prediction...dsoxygen wrote:Nice there is already a patch.
But suggestion mens for me to put it soner or later into trunk.
- Redirect Left
- Tycoon
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- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: shared railroads
Highly unlikely to happen. Nothing major seems to go into trunk anymoredsoxygen wrote:But suggestion mens for me to put it soner or later into trunk.
Re: shared railroads
Is it like that?Redirect Left wrote:Highly unlikely to happen. Nothing major seems to go into trunk anymore
Re: shared railroads
there's a huge difference between seems and is
Re: shared railroads
OTTP means I must compile it myself? I've only played stable
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Skippern
OpenTTD Mac user
OpenTTD Mac user
Re: shared railroads
And nothing is what it seems, right?Eddi wrote:there's a huge difference between seems and is
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
- andythenorth
- Tycoon
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- Location: Lost in Music
Re: shared railroads
Why don't you fork instead of whining?Redirect Left wrote:Highly unlikely to happen. Nothing major seems to go into trunk anymore
There are:
- almost zero active developers
- zero new competent people who want to be developers
Unrelated: I've given up working on OpenTTD stuff, it's no longer fun. I'm now playing World of Tanks Blitz.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Redirect Left
- Tycoon
- Posts: 7249
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: shared railroads
Because those are completely unrelated, and also i'm not going to work on a piddly little fork with no chance of getting anything into the main thing. It's a complete waste of my already a waste of life.andythenorth wrote: Why don't you fork instead of whining?
Re: shared railroads
ok, i can't tell you what to think, but why do you then go on spreading this negativity? how does that help reviving the project?Redirect Left wrote:i'm not going to work on a piddly little fork with no chance of getting anything into the main thing.
- Redirect Left
- Tycoon
- Posts: 7249
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: shared railroads
Because people should know when their hopes are not all that likely, so they can either try doing it for themselves, or find another hope.Eddi wrote:ok, i can't tell you what to think, but why do you then go on spreading this negativity? how does that help reviving the project?Redirect Left wrote:i'm not going to work on a piddly little fork with no chance of getting anything into the main thing.
Unfortunately people never did that for me, and I'm super depressed from it, woo!
Re: shared railroads
So go work on a fork. Improve your skills. And when there's nobody left to develop trunk, request to become a developer and then have at it.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: shared railroads
I'm getting a rather surreal sense of déjà vu...
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