Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Moderator: Graphics Moderators
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Quite noticeable set, but unfortunately, we've got network desync trying to use refit order on server. (Happens on order 1, i.e. some moments before this save)
P.P.S. Sorry for not noticing this before - there is small probability that server save is broken (there were small grf changes during game). Better to use for test new game with similar refit order as in save.
P.S. Forgot to add rare grfs, attached them tooP.P.S. Sorry for not noticing this before - there is small probability that server save is broken (there were small grf changes during game). Better to use for test new game with similar refit order as in save.
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- HEQS desync.7z
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- newgrf.7z
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Changing NewGRFs in the middle of a live game will cause corruptions. Probably doubly so on a live server.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
That's well known, changes were careful, no big sets removed and mostly options, costs light orders changes. Error message is way too clearly detected to look like usual corruption, and reproducing the issue on clean new game should be easy. After specific issue reported in this error fixed (that was single order), server has no other desyncs for about a pair of days already (and grf change happened about week ago while server always live).
- andythenorth
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Probably just a desync then Probably callback 36 stuff. Dunno. HEQS is dead
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
All of the trams only drive on electrified tracks.
I know this GRF will not be maintained anymore, but I would like to know if someone maybe has a suggestion what to change in the Action-0 of the steamtrams so they do ride on unelectrified tramtracks?
I know this GRF will not be maintained anymore, but I would like to know if someone maybe has a suggestion what to change in the Action-0 of the steamtrams so they do ride on unelectrified tramtracks?
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Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Hey, for some reason I can't seem to see the full HEQS vehicle list apart from trams.
Is there something wrong?
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- openttd_b42pD8FAXJ.png
- (79.23 KiB) Not downloaded yet
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- openttd_kGK7PPzdHt.png
- (99.23 KiB) Not downloaded yet
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
Your game is in the year 18500. The vehicles are expired. Enable the setting "Vehicles never expire" in OpenTTD's settings.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
I have that as the start year to make sure that all of the vehicles are unlocked easy to change to my preferred start date.
Attached is a screenshot of the available vehicles with the same GRFs enabled in my previous post as well as showing the "vehicles never expire" is enabled. It's something I missed with the screenshot in question. Sorry for that.
You can tell that in the previous screenshots the option was enabled as some of the default trucks (the Regal and foster bus) should have expired long ago.
Attached is the comparison between when the option is on, compared to when it is off.
Attached is a screenshot of the available vehicles with the same GRFs enabled in my previous post as well as showing the "vehicles never expire" is enabled. It's something I missed with the screenshot in question. Sorry for that.
You can tell that in the previous screenshots the option was enabled as some of the default trucks (the Regal and foster bus) should have expired long ago.
Attached is the comparison between when the option is on, compared to when it is off.
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- openttd_FyLg05c01S.png
- Vehicles never expire on.
- (938.6 KiB) Not downloaded yet
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- openttd_z0APVyfOAk.png
- Vehicles never expire off.
- (740.56 KiB) Not downloaded yet
- Emperor Jake
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
It's likely a roadtype incompatibility, the ratt version of HEQS is unofficial and probably doesn't play nice with RattRoads
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Re: Heavy Equipment Set (HEQS) v1.5.2 released! [OTTD]
I think this set is a good replacement for HEQS
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