Crashing at random...

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GoblinToe
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Crashing at random...

Post by GoblinToe »

Hi, everyone. First off, I just have to say, AWESOME work on the TDDPatch. I decided to check out the new patch since I was looking forward to Locomotion, but damn, other than graphics, Locomotion will be hard pressed to have the same level of options and gameplay as the TDDPatch!

Anyhow, my problem is simply that my game is crashing, seemingly at random, now that I've hit year 1976 and have a sizeable network going.

I have been using patch 2.0.1 alpha 34, but I've also tried downgrading to patch alpha 31, and I'm still getting the crashes.

I'll post my crash.txt and also my newgrfw.cfg. Hopefully someone can figure out what the problem is because I'd really like to continue my game.

Thanks for the help, and also thanks for all the hard work to keep TDD alive! This is one of my favorite games of all time.
Attachments
newgrfw.cfg
I tried to disable newstatsw, but to no avail.
(399 Bytes) Downloaded 91 times
CRASH003.TXT
This is my latest crash report...
(1.54 KiB) Downloaded 101 times
Patchman
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Post by Patchman »

Please post your savegame too, the crash happens when the AI tries to buy a wagon and it doesn't quite work.
GoblinToe
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Post by GoblinToe »

Hmm. Ok, thanks for the response, but I don't really want to upload a saved game--call me paranoid.

I think I'll give OpenTTD a try instead.

Thanks for the response, Patchman, it's greatly appreciated!
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Darkvater
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Post by Darkvater »

GoblinToe wrote:Hmm. Ok, thanks for the response, but I don't really want to upload a saved game--call me paranoid.

I think I'll give OpenTTD a try instead.

Thanks for the response, Patchman, it's greatly appreciated!
Sorry to bulge in on this conversation, but:
1. If you have troubles with OpenTTD we'll need a savegame too. Otherwise it is really hard to fix problems
2. You will most likely not be able to convert your savegame to OTTD format since you are using new grf sets.
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