Planespeed switch confuses broken-down speed

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krtaylor
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Planespeed switch confuses broken-down speed

Post by krtaylor »

It appears that something is broken with broken-planes behavior. With planespeed switch off, there seems to be one set speed that broken-down planes fly at. When the Concorde breaks, it slows down a LOT. When a normally slow plane breaks, it actually speeds up! This will need to be fixed for the Planeset, because otherwise it will not make much sense - the Zeppelins will go maybe 60mph anyway, and would be very susceptible to this problem. Maybe it could be fixed so a broken plane goes at 1/2 of whatever its normal speed would be? Or 1/3?
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SHADOW-XIII
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Post by SHADOW-XIII »

I suggested long time ago to make planes slowing by a percent (a switch parameter) ... would be even better if GRF planes have own break down speed
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krtaylor
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Post by krtaylor »

SHADOW-XIII wrote:would be even better if GRF planes have own break down speed
Actually, you are right. I hadn't thought of that.

Although really, the very BEST solution would be for broken planes to not slow down, but just crash wherever they're at. This is on the To-Do list, but apparently very hard.
Development Projects Site:
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