Grafik vs. Gameplay...dreaming of TT2

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

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GeneralPeggy
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Grafik vs. Gameplay...dreaming of TT2

Post by GeneralPeggy »

Well, I don't like the way Locomotion turnes out. I just started playing TTDX again, after years (I have a lot of childhood-memorys of it *sight* ) :) and even I'm a Graphic-Designer (and would kill for a Doom3 Engine) I still love this Game and I can easily forgive the old graphic

Now, Chris Sawyer seems to work on RCT without Rollercoasters...or Transport Tycoon without sandbox feeling and without a beatiful graphic...
Seems like he fought a personal fight:
45° Steps, a lot of fun and a "not-that-realistic"-game, or nice curves and a s*** game? I don't like trains bucking around edges, but I prefer this to a boring game.

As a Game- and Graphic-Designer this is what I have to say: TT2 needs 45° Steps - based on the same, patterned ground like TT with some usefull additons from RCT: (like clean, vertical cuts in the landscape)
This solid basic system than has to be wrapped in a up-to-date Isometrical 3D-Engine, which is static and not closer zoomable than it was in TT.

View & Control:
Same viewing angle than in TT, isometric view, visible pattern-lines and free zoom from closest (size of classic TT size) to farest (whole map)

Engine:
Polygonal, DX9 shaders, real time shadows - but isometric and static. Vehicles, Buildings and Landscape are based on polygons (very smooth animations and small size of data)
But to balance the retro-view, it look must be amazing: reflecting water, animated trees, Shadows and maybe...(what we all always wanted) changing seasons :-)

More content:
As usualy in sequels we want "more". Like for example from 1850 to 2150 - 300 years of transportation. And of course more vehicles. And talking of more...how about a nice 5. way of transportation starting in...2050?

Bigger:
There should be bigger maps, that make 4-line tracks realy necessary.

Better:
Actualy there isn't much to change in the economy-system and the way the game works. Only some details would be nice, like longer tracks of goods. e.g. transport coal and steel to X and transport Steel-Produkts to Y...

Hell, it would need a big Team to make a modern Game like this. But it would be a goddamn success and would make people addicted to it...because it would be the good old TT in a modern look and a hand full of advances...

*awakes in the reality*
s*** ^^
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PET
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Post by PET »

The graphis is ok. Atleast from what i saw from some screenshots. They could however do something like SimCity4, but it's ok. I would preffer a old graphic like the old TTD but with many improovments.

What i concerns me is the simplify of the game, as Chris say. TTD was not complex. It was easy to learn. I don't see what to simplify. :cry:
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Post by SHADOW-XIII »

of course if you ask me ... I will vote for Gameplay but ....
but the Graphic is also important ... in TT graphic is very nice for eye ... very colorfull .. very alive ... in Locomotion it doesn't look alive ... rather sad and not very colorfull/with many colors ... well we will check it in September ... that's my opinion
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Post by lobster »

hmm, shadow, i guess you have to see the game 'moving' to catch the beauty of it, huh? i mean, take a random person off the streets and show him a ttdl-screenie. it'll probably won't say anything to him. but show him the game, and it'll be entirely "andere koek", a different ball part.
anyhoo, i like the movement in rct2, so i guess, if the trains move the same and aren't looking as dorky as the steam engines are on the current screenies (they look too toy-ish) then it'll probably be a good game. i'm pretty much optimistic.
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Post by SHADOW-XIII »

I agree that RCT game is alive ... I like it to ... but Locomotion graphic is too pale for me ... of course I will be able to check it while playing ... but Locomotion already discouraged me from playing just with screenshots
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Post by JamesM »

The UK and North American themes might be more colourful like they are in TTD...The Artice climate is quite dull in TTD and that is what these loco screens are from aswell.
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Post by GeneralPeggy »

JamesM wrote:The UK and North American themes might be more colourful like they are in TTD...The Artice climate is quite dull in TTD and that is what these loco screens are from aswell.
So, than why are they showing the ugly pictures and not the great, colorful ones? This can only have 2 reasons:

1. Chris Sawyer has absolutely no idea of promotion

2. There are no colorful pictures. Because there is no colorful scenario
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Post by JamesM »

GeneralPeggy wrote:1. Chris Sawyer has absolutely no idea of promotion
That could be Atari's fault.
GeneralPeggy wrote:2. There are no colorful pictures. Because there is no colorful scenario
All the screenshots released thus far are from the "artic" climate, and as per the game description on Atari's and other websites the game includes 3 climates, "artic", North american and united kingdom.
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Post by GeneralPeggy »

Than wouldn't it make more sense to just show to nice and colorful pictures????
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Post by oboka »

are the 4 movies released today colorfull enough?
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Post by lobster »

buh, in a united kingdom climate it probably rains all day... :wink:
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Post by GeneralPeggy »

This is hard to say, because colors in a stream movie seldom are like the real ones.
I'm not able to see any colored or not colored details in this blury movie, so I still wounder on, why there are no big and beatifull screens
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Post by SHADOW-XIII »

I can now say somethin about Locomotion .. after takie a look at first two movies (other two are downloading still)

- graphic poor (not bad though) ... not alive (even though there are some animations, but colors are dead)
- roads 90 degrees only
- building roads (rails probably to) is using RCT system !!!!!! very bad if you ask me !!
- track too big
- maps too small (comparing to tracks you won't be able to create such nice and powerfull networks as in TT[D])

so after those two movies I can say:
It is not TT, not a chance to be TT2 game (maybe that's good it wasn't named TT2) ... it is rather like an expansion of RCT game
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Post by Lilman424 »

I disagree. I like the graphics, they look less cartoony than TTD's, but not just plain crap.
Anyway, how about the GOOD things Shadow?
Smooth rail, curves, and smoothly turning RVs.
Good sounds, not too bad music.
More news items, etc.
Scenarios.

When I was wathcing the videos, i really felt like I was watching a better TTD. I'll definitely be getting this game.
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction. - Albert Einstein
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Post by JamesM »

JamesM wrote:All the screenshots released thus far are from the "artic" climate, and as per the game description on Atari's and other websites the game includes 3 climates, "artic", North american and united kingdom.
I was wrong. The screens so far are from the British climate. No colourful landscapes there.
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