My collected patches (Version: 2004-08-03, Win32 binary)
Moderator: OpenTTD Developers
My collected patches (Version: 2004-08-03, Win32 binary)
Hi, I've finally realized what the problem with my patch files are.
He's a collection of my patches that should work for the Windows users.
Celestar
He's a collection of my patches that should work for the Windows users.
Celestar
- Attachments
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- celestar-collected.patch
- (67.02 KiB) Downloaded 161 times
Last edited by Celestar on 07 Aug 2004 16:35, edited 5 times in total.
And on request of Celestar, here the binary file of his version.
- Attachments
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- celestar.zip
- Celestar
- (392.37 KiB) Downloaded 171 times
Here's an updated version of the patches
Changes:
-Fixed some bug with the scheduled ship view window that would crash the program
-Added new window captions for the scheduled vehicle list views. They now list "Station Name" - "Vehicle Type" when you list vehicle of a specific station. They still read "Player Company Name" - "Vehicle Type" when viewing all vehicles.
-The "Vehicles" button in the Stats window now opens all lists for scheduled vehicles.
Celestar
Changes:
-Fixed some bug with the scheduled ship view window that would crash the program
-Added new window captions for the scheduled vehicle list views. They now list "Station Name" - "Vehicle Type" when you list vehicle of a specific station. They still read "Player Company Name" - "Vehicle Type" when viewing all vehicles.
-The "Vehicles" button in the Stats window now opens all lists for scheduled vehicles.
Celestar
- Attachments
-
- celestar-collected2.patch
- er ... here's the file actually. Forgot it before
- (76.64 KiB) Downloaded 136 times
Last edited by Celestar on 15 Jul 2004 10:19, edited 1 time in total.
Ok here's the english language file. I don't have or will do other languages. Busy with my bus problem.
- Attachments
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- english.txt
- (127.16 KiB) Downloaded 155 times
-
- Engineer
- Posts: 19
- Joined: 10 Jul 2004 17:53
Not sure this works ...
Celestar
Celestar
- Attachments
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- english.lng.txt
- rename the file after download
- (45.4 KiB) Downloaded 187 times
Now with the multi road stops patch. Warning: this is a very early version. Save/Load does not work yet.
Celestar
Celestar
- Attachments
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- celestar_allwithbus.diff
- (93.82 KiB) Downloaded 121 times
Here we go with a new version, fixed numerous bugs, and added save/load capabilities.
Warning:
1) This is no official patch yet, so savegame compatibility might be limited.
2) It might not work with languages other than english. I'd like to have some feedback there.
What does it do:
-A patch option modifies the catchment area of stations. Road stops have 3 tiles, train stations 4, docks 5, airports from 3 (heliport) to 8 (international). With combined stations, the largest counts (an airport with 50 bus terminals, which is pretty common and 8 train platforms and 120 truck loading stations still remains an airport)
-Another order option "Transfer". It makes the train dump the cargo on the station regardless of station acceptance. It's highly customizable, as the train does not need to leave empty again
-Detailed station statistics display the amount of monthly cargo and vehicles per station and show a list of all vehicles scheduled to that specific station.
-A system checks all vehicle order for nonsensical commands which result from deleted stations for example. Also vehicles that have no orders are mentioned.
-A station can now have up to 8 bus stops and 8 truck stops. Road vehicles automatically choose a stop based on distance and traffic volume.
Bugfixes:
-A minor bugfix that causes goods arriving a very large station not be transported to the right industries.
-Stuck road vehicles have been fixed.
Celestar
Warning:
1) This is no official patch yet, so savegame compatibility might be limited.
2) It might not work with languages other than english. I'd like to have some feedback there.
What does it do:
-A patch option modifies the catchment area of stations. Road stops have 3 tiles, train stations 4, docks 5, airports from 3 (heliport) to 8 (international). With combined stations, the largest counts (an airport with 50 bus terminals, which is pretty common and 8 train platforms and 120 truck loading stations still remains an airport)
-Another order option "Transfer". It makes the train dump the cargo on the station regardless of station acceptance. It's highly customizable, as the train does not need to leave empty again
-Detailed station statistics display the amount of monthly cargo and vehicles per station and show a list of all vehicles scheduled to that specific station.
-A system checks all vehicle order for nonsensical commands which result from deleted stations for example. Also vehicles that have no orders are mentioned.
-A station can now have up to 8 bus stops and 8 truck stops. Road vehicles automatically choose a stop based on distance and traffic volume.
Bugfixes:
-A minor bugfix that causes goods arriving a very large station not be transported to the right industries.
-Stuck road vehicles have been fixed.
Celestar
- Attachments
-
- celestar-01082004.patch
- (107.25 KiB) Downloaded 155 times
- Maverick
- Traffic Manager
- Posts: 175
- Joined: 08 Dec 2002 15:20
- Location: West Ryde, Australia.
- Contact:
Any Chance of a compiled exe?Celestar wrote:Here we go with a new version, fixed numerous bugs, and added save/load capabilities.
Warning:
1) This is no official patch yet, so savegame compatibility might be limited.
2) It might not work with languages other than english. I'd like to have some feedback there.
transported to the right industries.
-Stuck road vehicles have been fixed.
Celestar
svn is down
OS/2 would be nice. 

Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)

Still the best OS around
Still the best OS around
If it's only that, use the Open Watcom compiler. 

Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)

Still the best OS around
Still the best OS around
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