- 新建位图图像.png (16.6 KiB) Viewed 579 times

Moderator: Graphics Moderators
Apparently not. It doesn't really matter - the only reason not to use the pure white colour is that it does not (or did not with the 8bpp blitter) fade out correctly when displaying the end-of-game screen.I've used "almost white"(244,244,244) everywhere.
When you hex edited the png you modified the palette, which NML wil complain about and which will make no difference in the encoded grf anyway. If you want to eliminate the pure white pixels from the image, use your image editor.I read the photo with winhex and searched for "FFFFFF" , but only found one, and I replaced it with"FEFEFE". Then the .png became availiable for photoshop, but can't be recongnized by the NML.
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