Train network heatmap

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Pajasas
Engineer
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Posts: 2
Joined: 21 Mar 2013 20:47

Train network heatmap

Post by Pajasas »

Hello

I like to build complex train networks and was wondering whether there is a way to visualize rail usage or something like heatmap? For analyzing the network, finding bottlenecks or unused parts.

I it's not done yet, then one idea i've thought of would be to have an counter for each field and increment it when train passes over it. It's got a problem with bridges/tunnels but it would be enough for what I'm interested in :) Any idea how hard would it be to code that?

Thanks in advance, have a nice day :)

Pajasas
Eddi
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Re: Train network heatmap

Post by Eddi »

Not entirely sure this is what you mean, but there is a patch that highlights signals where trains wait a lot
Arie-
Director
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Joined: 20 Jan 2009 16:07

Re: Train network heatmap

Post by Arie- »

It's in dutch, but someone once made a program which analyses the OpenTTD memory datastructure which allows for heatmaps. There's a link to a github account in that post, perhaps it's of some use to you.
ZxBiohazardZx
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Location: Netherlands

Re: Train network heatmap

Post by ZxBiohazardZx »

the dutch its mostly bla bla bla about the game and why he started the program, the actual program is on the souces linked (dropbox & github)
Pajasas
Engineer
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Joined: 21 Mar 2013 20:47

Re: Train network heatmap

Post by Pajasas »

Eddi wrote:Not entirely sure this is what you mean, but there is a patch that highlights signals where trains wait a lot
Arie- wrote:It's in dutch, but someone once made a program which analyses the OpenTTD memory datastructure which allows for heatmaps. There's a link to a github account in that post, perhaps it's of some use to you.
Thanks for links, both are useful and inspirational on how to get done what I want (to have better/more information about my train network performance [or I just think it could produce cool visual representation of it :) ]).
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