[WIP]Some of Manuel's Trains for LoMo

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

[WIP]Some of Manuel's Trains for LoMo

Post by Manuel18 » 19 Aug 2011 04:26

Hey Guys, i export this Train Today, well, is almost complete only need Fix the Electric Sparks and the Passenger Number

This is A train made by Haridas Mederos ( 3D Model ) , ME ( Cabview and Export to LOCOMOTION ) and the Sounds by Belphegor ( on the case of MSTS version ) , I have permisions to export this model, this train is 50% OFF and have a cost of 5 US$ ( MSTS Version )

Locomotion Version is Free, See this Screenshot

AGV Alstom 001
AGV Pegaso 001
NTV AGV Italo

Max Speed 360 km/h / 223 MPH



Image
Image
Last edited by Manuel18 on 20 Nov 2014 01:55, edited 2 times in total.
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Illegal_Alien
Tycoon
Tycoon
Posts: 7824
Joined: 29 Sep 2004 20:07
Location: Kingdom of Far Far Away
Contact:

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by Illegal_Alien » 19 Aug 2011 10:53

First impression: Good, but can you show us all of the angles? As i for some reason think its a bit dark on the other side.

Length looks good though.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...

User avatar
Spacek531
Transport Coordinator
Transport Coordinator
Posts: 298
Joined: 06 Sep 2010 16:44
Location: close to 45.665,-122.649

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by Spacek531 » 19 Aug 2011 17:51

Great work and great looking trains! I think they are all perfect except the brightness could be bumped up a little on the AGV Italo to get the bright red color that is in the 3D picture.

Other than that I think they are ready to go!

Also for some reason the Alstorm 001 and Pegaso 001 remind me of the NASA Shuttle.
Help for Windows 7
RELEASED: Amtrak Cascades
Give me train ideas, they and their babies just might turn into a mod.

emergency pony link

By the way, ponies.

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by Manuel18 » 19 Aug 2011 18:02

OPS, i forgot that xD, well, i go to work with that , right Now
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by Manuel18 » 19 Aug 2011 21:12

Image
^^ This is A example of the Italo NTV AGV , and havent Darkness on the another side [brightness FIXED ]
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Illegal_Alien
Tycoon
Tycoon
Posts: 7824
Joined: 29 Sep 2004 20:07
Location: Kingdom of Far Far Away
Contact:

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by Illegal_Alien » 19 Aug 2011 21:38

Ok looks good, maybe i8 am a little nitpicking, but i think it should be a tiny bit larger, it feels a bit small; can you give an ingame screenshot with some standard game stock, next to it?

Besides that; one of the best ones i have seen since a long time. :)
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...

K.Y.Chung
Transport Coordinator
Transport Coordinator
Posts: 350
Joined: 03 Oct 2009 09:30
Contact:

Re: [WIP]AGV Alstom 001, Pegaso, NTV AGV Italo

Post by K.Y.Chung » 23 Aug 2011 02:42

Great job indeed 8)
You may consider "squeezing" the cars by 10-20% to allow rendering the sprites in a larger size yet preventing the car from being too long also. I look forward for racing between your AGV trains and my CRH trains :lol:
Visit Nanyue Express for my railway car drawings

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 27 Aug 2011 21:25

AUTHOR ( MY SELF ) TGV PSE BLUE and Orange Versions

Comming Soon TGV Atlantique, Reseau and Duplex

Image
Image
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Illegal_Alien
Tycoon
Tycoon
Posts: 7824
Joined: 29 Sep 2004 20:07
Location: Kingdom of Far Far Away
Contact:

Re: [WIP]World High Speed Train Pack

Post by Illegal_Alien » 27 Aug 2011 22:57

They look a bit odd, seem to be to long, and a bit small, also a bit blocky. (Also an highspeedpack already exist, and all the TGV`s are made multiple times by multiple people; http://www.tt-forums.net/viewtopic.php? ... k+reloaded.)
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 28 Aug 2011 01:10

Yes i know that, but remember my pack incluides ( future ) much material, and that are my trains, also i think in add TVM 430 Signals, and a Special Platform, here are the train list.

I GO TO FIX THE ENGINE CAR

* Turbo Train Experimental ( new textures )
* TGV PSE Orange ( me )
* TGV PSE Blue ( me )
* ETR 450 ( me )
* ETR 500 ( me )
* ETR 600 ( me )
* TGV Atlantique ( me )
* TGV Reseau ( me )
* TGV Duplex ( me )
* TGV Eurostar and Eurostar Livery ( No Chris Trains, Made by Me )
* TGV Lacroix and TGV POS ( extra Record V150 )
* TGV Thalys and Renovation Thalys ( me )
* TGV Lyria
* Acela Express WITH ACELA HHP
* TGV IRIS
* TGV 30 Years ( celebration )
* Deutche Bahn ICE1,2,3, TD ( me )
* Spanish AVE trains ( S100, S102 , S103 )
* Eurostar 320, and the New ICE3 and ICE T
* AGV Alstom

Probably More Extras
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 28 Aug 2011 19:27

I'm using Abacus Train Sim 3D Modeler, is payware but more easy those Gmax and 3ds Max together, here is the TGV PSE Orange make by me!!

And the Train Sim Modeler Pro is payware , i pay for him, i got CD Version right here

Image
^^ TGV PSE Orange and Blue Corrected on the 3D Model
Image
^^^^^ TGV PSE DONE
Image
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Spacek531
Transport Coordinator
Transport Coordinator
Posts: 298
Joined: 06 Sep 2010 16:44
Location: close to 45.665,-122.649

Re: [WIP]World High Speed Train Pack

Post by Spacek531 » 29 Aug 2011 04:58

those are excellent trains! I think they are the best of any attempted.
Help for Windows 7
RELEASED: Amtrak Cascades
Give me train ideas, they and their babies just might turn into a mod.

emergency pony link

By the way, ponies.

LocoMH
Chairman
Chairman
Posts: 845
Joined: 26 Nov 2005 16:21
Location: Dresden (formerly Ruhr Area)
Contact:

Re: [WIP]World High Speed Train Pack

Post by LocoMH » 29 Aug 2011 10:55

Graphically I like them a lot as well. However I'm struggling in accepting their (full size) length. If you, as KY suggested, shrank the length by a little factor, it might be possible to get them into a 16-field long station. That would be better...and closer to the original vehicles's lengths.

Edit: Since the current length is 19 fields and the one I personally would suggest you is 16...you'd need to shrink them by 3/19%, thus about 16%. That's quite in the middle of the 10-20% that KY suggested ;) It's worth a shot!

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 29 Aug 2011 19:41

LocoMH wrote:Graphically I like them a lot as well. However I'm struggling in accepting their (full size) length. If you, as KY suggested, shrank the length by a little factor, it might be possible to get them into a 16-field long station. That would be better...and closer to the original vehicles's lengths.

Edit: Since the current length is 19 fields and the one I personally would suggest you is 16...you'd need to shrink them by 3/19%, thus about 16%. That's quite in the middle of the 10-20% that KY suggested ;) It's worth a shot!
You Can choose the number of cars, example Engine+R1+R2+R4+R5+R8+Engine is the small consist
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 29 Aug 2011 21:03

Image
OPS write error^^ TGV Atlantique and TGV Reseau Diferences only on bar class and anothers...
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [WIP]World High Speed Train Pack

Post by Walter1940 » 29 Aug 2011 21:24

THIS is not the only diffences. :P

TGV Atlantique
Image

length: 237,50 m
weight: 444 Tonnen
speed: 300 km/h
seating: 485 (original)
build: 1988-1992

TGV Réseau
Image

length: 200,20 m
weight: 383 Tonnen
speed: 300 km/h (bis 2003) / 320 km/h (seit 2003)
seating: 377 (original)
build: 1992-1995
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

User avatar
freepoekie
Engineer
Engineer
Posts: 17
Joined: 30 May 2008 10:15

Re: [WIP]World High Speed Train Pack

Post by freepoekie » 31 Aug 2011 18:10

hi all,

these trains look great!

although it is a bit of a shame they run on a standard track.

in my opinion it would look al lot better if these trains would run on my highspeed track!(see postnote)

the curvespeed is a lot faster, the rest is just for the graphics.

any reactions please

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 31 Aug 2011 18:55

I need remember you TGV also run on conventional lines ( not high speed lines ), so probably i just stay with standart tracks and running with SNCF Conventional lines rolling stock

Today Comming Soon SNCF TGV PSE 30 YEARS CELEBRATION!!!!
Image
Image[url=steam://friends/add/76561198029896773]Image[/url]

User avatar
Walter1940
Chairman
Chairman
Posts: 805
Joined: 19 Mar 2007 01:30
Location: Munich, Germany
Contact:

Re: [WIP]World High Speed Train Pack

Post by Walter1940 » 31 Aug 2011 23:18

freepoekie wrote:hi all,

these trains look great!

although it is a bit of a shame they run on a standard track.

in my opinion it would look al lot better if these trains would run on my highspeed track!(see postnote)

the curvespeed is a lot faster, the rest is just for the graphics.

any reactions please
(I know that some will not like.) But why would you use your "great" tracks? I like the no. And realistically, they are not. Blue gravel ... where there is that ?

btw. I liked it better the high-speed tracks from robinH. :P
Attachments
Gleise.jpg
Gleise.jpg (369.04 KiB) Viewed 14016 times
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/

User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 154
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: [WIP]World High Speed Train Pack

Post by Manuel18 » 01 Sep 2011 00:59

freepoekie wrote:hi all,

these trains look great!

although it is a bit of a shame they run on a standard track.

in my opinion it would look al lot better if these trains would run on my highspeed track!(see postnote)

the curvespeed is a lot faster, the rest is just for the graphics.

any reactions please
Probably i go to release 2 options, YOUR high Speed Tracks and the Standart Tracks

also i need help for French High Speed Station i make today, but doenst work on Station Construction Menú
Image
Image
^^ Probably this is the best modern station i see (make by me :P) :D, also i got the big size for any want to release a Open LoMo on the future
Image[url=steam://friends/add/76561198029896773]Image[/url]

Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 1 guest