MSTS2Lomo problem
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MSTS2Lomo problem
I downloaded a MSTS boxcar and tried to convert it to Locomotion. I followed this tutorial http://www.tt-forums.net/viewtopic.php? ... =msts2lomo and after some trial and error I got it working. Almost. When I want to buy that boxcar only half of it shows in the purchase window and when attached to a locomotive it overlaps the locomotive. Also on corners the boxcar won't turn.
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Re: MSTS2Lomo problem
Here.
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- Screenshot1.png (43.22 KiB) Viewed 3867 times
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Re: MSTS2Lomo problem
Your PNG's in the XML may not be in correct order, or maybe you didn't code it right.
Finished Projects:
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Raven Valley Autoworks Scenario
Lincoln Park Coal
Projects in Alpha:
Uphradies Pass
Re: MSTS2Lomo problem
The PNGs are in the order that Vehicle creator created and the xml is coded by vehicle creator. I don't think that the order of the PNGs is the problen since the wagon is in the same position all the time. There is something wrong with somethng, as the wagon looks like the wagon is attached to the locomotive at the moddle of the wagon.
I have attached the not working dat here, if someone could tell me what is wrong with it.
EDIT: Deleted the file as the problem has been solved.
I have attached the not working dat here, if someone could tell me what is wrong with it.
EDIT: Deleted the file as the problem has been solved.
Last edited by mc.crab on 01 Jan 2011 09:36, edited 1 time in total.
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Re: MSTS2Lomo problem
bogypos
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
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Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: MSTS2Lomo problem
To expand on IA's comment
Click Graphics
Click the "..." button next to bogeypos
Select the 008 image
Save/export etc...
and
viola!!!
Click Graphics
Click the "..." button next to bogeypos
Select the 008 image
Save/export etc...
and
viola!!!
Grudz
Re: MSTS2Lomo problem
THANKS, IT WORKS.
One more question, do I always use the 008 sprite for bogey pos?
Now I just need to make my own models and render them.
One more question, do I always use the 008 sprite for bogey pos?
Now I just need to make my own models and render them.
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Re: MSTS2Lomo problem
Adam64♂ wrote:Yes, you can only use that one sprite for the bogey
Not true (Multiple units for example).
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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