Hi Guys,
I have a problem with a scenario from the online content when I use it in my server.
The problem is that when the server is started the isn't paused until there are 2 clients online. When the server starts the game starts and isn't going to pause. Does anybody know what to do? I want to play with the The Netherlands scenario from Purno. The info from the cfg-file is down under this:
ax_join_time = 500
pause_on_newgame = 1
pause_on_join = true
server_bind_ip = 0.0.0.0
server_port = 3979
server_advertise = false
lan_internet = 1
client_name = Sapakara
server_password =
rcon_password =
default_company_pass =
server_name = DIVV
connect_to_ip =
network_id = bc42beeaaa11c535699423686f0ca7d4
autoclean_companies = false
autoclean_unprotected = 12
autoclean_protected = 36
autoclean_novehicles = 0
max_companies = 3
max_clients = 3
max_spectators = 0
restart_game_year = 0
min_active_clients = 2
server_lang = ANY
reload_cfg = false
last_host = 192.168.1.36
last_port = 3979
Thx for you help
Problem with Scenario on a server
Moderator: OpenTTD Developers
Re: Problem with Scenario on a server
settings are stored in a scenario. if you want different settings from those set in the scn you downloaded via bananas, you can download it to your local machine, change the settings in the scn editor, or a running game, then upload to your server and play your modified version.
Re: Problem with Scenario on a server
Thx for your answer but where can I change those setting in the scenario for a multiplayer game?
Re: Problem with Scenario on a server
and you shalt find your answer at wiki.openttd.org
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