Well, that has been a while, not? Not that we didn't do anything for NoAI, just nothing you would notice. So I thought it was about time I would let you guys know what we are up to.
As you might know we have been working on a Squirrel replacement. The first version kind of failed (not really knowing what you need to do, doesn't help in a first version), so a second version was started. Too bad Rubidium thought it would be a good time to start his thesis, so ... that is in a stand still to

So, that is exactly what I am doing now. Slowly I am re-reading my changes and move them into the NoAI branch. Today I did most part to remove threads. Tomorrow I hope to remove threads. The days after that I slowly transform the NoAI code to a more readable form (codewise, that is). When that is done, we will need to stabilize that code a bit, so that most likely means I will put my attention back on NAIL. Nevertheless, even if NAIL never gets done, the new code should remove a lot of instabilities from the NoAI code. Also that should finally allow me to restart the tournament server (for who doesn't know, it is stopped because there are AIs who hit an infinite loop; not only annoying, it also makes it impossible to run the tournament server automated).
To summarize: a lot has been going on, just not in plain sight



Any questions or suggestions, post them here! Have a good one!