I "compiled" OpenTTD (v.0.6.2) (with "./configure" (saw
"WARNING: no video driver found, building dedicated only
checking dedicated... found"
) and "make"), copy needs data files and try to run game, but it isn`t run normally, only output text
(./openttd
dbg: [net] [core] starting network...
dbg: [net] [core] network online, multiplayer available
dbg: [net] Detected broadcast addresses:
dbg: [net] 0) 192.168.1.255
dbg: [net] Listening on 0.0.0.0:3979
dbg: [net] [udp] listening on port 0.0.0.0:3979
dbg: [net] Generating map, please wait...
dbg: [net] Map generation percentage complete: 5
dbg: [net] Map generation percentage complete: 10
dbg: [net] Map generation percentage complete: 15
dbg: [net] Map generation percentage complete: 20
dbg: [net] Map generation percentage complete: 25
dbg: [net] Map generation percentage complete: 31
dbg: [net] Map generation percentage complete: 37
dbg: [net] Map generation percentage complete: 40
dbg: [net] Map generation percentage complete: 45
dbg: [net] Map generation percentage complete: 50
dbg: [net] Map generation percentage complete: 55
dbg: [net] Map generation percentage complete: 60
dbg: [net] Map generation percentage complete: 65
dbg: [net] Map generation percentage complete: 70
dbg: [net] Map generation percentage complete: 75
dbg: [net] Map generation percentage complete: 80
dbg: [net] Map generation percentage complete: 85
dbg: [net] Map generation percentage complete: 90
dbg: [net] Map generation percentage complete: 95
dbg: [net] Map generated, starting game
//and, when cancel with Ctrl+C
dbg: [net] Closed listener
dbg: [net] [udp] closed listeners
dbg: [net] [udp] closed listeners
dbg: [net] [core] shutting down network
)
How to "repair" it?
Compiled game don`t work normally.
Moderator: OpenTTD Developers
Re: Compiled game don`t work normally.
Congratulations, you just build a fully functional dedicated server.
To make a version you can play using your mouse you have to install the libsdl development headers, usually called libsdl-dev or something like that. Then rerun configure, make sure it doesn't warn again that it is going to make a dedicated server binary, and then you have to run make again.
To make a version you can play using your mouse you have to install the libsdl development headers, usually called libsdl-dev or something like that. Then rerun configure, make sure it doesn't warn again that it is going to make a dedicated server binary, and then you have to run make again.
Re: Compiled game don`t work normally.
to Rubidium:
Thanks.
Thanks.
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