SquireJames wrote:
Anyways, as I said, post a bug report in the correct forum. This is for graphics development. The only thread here where such a bug report would be fitting would be the 32bpp thread.
Well, if I understand the bug report correctly, the problem is in the extra zoom patch (well, the patch does not have the problem, but some users do not seem to read the restrictions of the patch), which is in the graphics section.
SquireJames wrote:
However, I would reccomend you posting a bug report in the OpenTTD Problems forum, since well, thats what its there for.
To avoid confusion, before doing that, follow my advice in my previous post, this report is kind of familiar, and usually is a result of not increasing the sprite_cache_size to 64, and/or use another blitter than the 32bpp-optimized.
So davidx123, please do try that, before filing other bug reports.