There is not a secret for anybody, that the same houses in cities can be different shades. Especially it is well visible in structures 1970-80-years. Also almost all industrial and factories have different colors of roofs and so on.

So I have a question: at addition of own files schedules, for example houses of cities, is it possible to set programmable an opportunity of various shades? Because the cloned monoliths of skyscrapers in city centre are looked boringly... Here if they were multi-coloured, everyone of its own shade, - that would be wonderful!
How it can be done? Maybe have to addition information to sprites in the NFO-editor - it is necessary to something finish (for example an index-color of replaced shades in it sprite)? In fact, somehow TTDP generates colors of the specified houses, - and in fact not all color variants are at export sprites from trg1r.grf, trgcr.grf, trghr.grf, trgir.grf, trgtr.grf...

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