0.6.0-beta2 problems

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dribnairb
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0.6.0-beta2 problems

Post by dribnairb »

I tried the OpenTTD 0.6.0 Beta2 in multiplayer with my 2 brothers over Christmas. Thought I'd post our experience so bugs can be discussed/solved:

The engine auto-replace feature often caused the player using it to go out-of-sync with the server. The engine being replaced rarely, if ever, actually got replaced.

Sometimes when a train's orders had a depot in the list it would go into the depot and then come out again, but the order had not moved onto the next one in the list, so the train tried going back to the depot again.

There was no openttd.cnf file that I could find so each player had to go through the same process of setting up the options we all want, instead of copying one file. Perhaps this has been replaced with something else but I couldn't see anything documenting it.

Otherwise, great job! Love the bridges over diagonal lines.
LordAzamath
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Re: 0.6.0-beta2 problems

Post by LordAzamath »

Don't know about the train-depot thing...
OpenTTD cfg file is either in your installation directory or in your local openttd folder. (in win under My documents/OpenTTD, on linux, /home/MyAwesomeUsername/.openttd)
If you play multi then openttd automatically takes the settings of hosts, so you don't need to exchange cfg files.
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
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athanasios
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Re: 0.6.0-beta2 problems

Post by athanasios »

That depot issue happened to me too.
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dribnairb
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Re: 0.6.0-beta2 problems

Post by dribnairb »

Thanks.

I found the openttd.cnf file in My Documents/OpenTTD. Does this constitute a bug since it normally appears in the installation directory?

The depot problem happened several times but not every time a train went to the depot - so it's hard to reproduce. It was definitely a bug though. If I get a savegame with it I'll post it, but for multiplayer I've gone back to 0.5.3 for now.
Rubidium
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Re: 0.6.0-beta2 problems

Post by Rubidium »

dribnairb wrote:I found the openttd.cnf file in My Documents/OpenTTD. Does this constitute a bug since it normally appears in the installation directory?
No, that is an intended behaviour change.
dribnairb
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Re: 0.6.0-beta2 problems

Post by dribnairb »

Rubidium wrote:
dribnairb wrote:I found the openttd.cnf file in My Documents/OpenTTD. Does this constitute a bug since it normally appears in the installation directory?
No, that is an intended behaviour change.
Might I ask why such a change was made? I have games installed on my drive D because my drive C is very full. I know openttd.cfg isn't very big but it doesn't make sense to me for a program to install extra files in a separate (apparently unconfigureable) location.
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Re: 0.6.0-beta2 problems

Post by LordAzamath »

Because you can have one cfg for all nightlys at once, you don't have to reconfigure it many times. Besides that Documents/OpenTTD can hold data folder too, so all grfs are in one place Documents/openttd/data/newgrf inexample. Also I hold my trg*r grfs there..Now that's a kind of hard disk room saving isn't it? And I never have to copy trg*r.grf files from some other direectory. I just download the nighlty and play. Even no setup needed.
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
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glx
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Re: 0.6.0-beta2 problems

Post by glx »

And you still can have an openttd.cfg in your installation dir if you want.
dribnairb
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Re: 0.6.0-beta2 problems

Post by dribnairb »

glx wrote:And you still can have an openttd.cfg in your installation dir if you want.
That's the answer I was looking for :) But then the question becomes How?

I suppose it's not so much a problem with the implementation, but the documentation. I couldn't find any information on how to change the location anywhere. If someone who knows how could update the wiki: http://wiki.openttd.org/index.php/Openttd.cfg
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Re: 0.6.0-beta2 problems

Post by Yexo »

dribnairb wrote:
glx wrote:And you still can have an openttd.cfg in your installation dir if you want.
That's the answer I was looking for :) But then the question becomes How?

I suppose it's not so much a problem with the implementation, but the documentation. I couldn't find any information on how to change the location anywhere. If someone who knows how could update the wiki: http://wiki.openttd.org/index.php/Openttd.cfg
Have you tried just creating a new file named Openttd.cfg in you installation directory?
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CMircea
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Re: 0.6.0-beta2 problems

Post by CMircea »

dribnairb wrote:
glx wrote:And you still can have an openttd.cfg in your installation dir if you want.
That's the answer I was looking for :) But then the question becomes How?

I suppose it's not so much a problem with the implementation, but the documentation. I couldn't find any information on how to change the location anywhere. If someone who knows how could update the wiki: http://wiki.openttd.org/index.php/Openttd.cfg
Just move the file to the OTTD dir and it'll use that one then.
Reichsbahn
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Re: 0.6.0-beta2 problems

Post by Reichsbahn »

I suffered also the go to the depot (and to there again!) bug.
I reported it at http://bugs.openttd.org/task/1621
I also made a little workaround (see the screenshot).
The blue train has the chance to go to the depot twice through a little loop.
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marius1930
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Re: 0.6.0-beta2 problems

Post by marius1930 »

dribnairb wrote:
Rubidium wrote:
dribnairb wrote:Might I ask why such a change was made? I have games installed on my drive D because my drive C is very full. I know openttd.cfg isn't very big but it doesn't make sense to me for a program to install extra files in a separate (apparently unconfigureable) location.
TweakUI / Powertools for windows allows you to configure the directories.

Failing that, create a config file for your windows CD (for unmanned installations) setting the "Documents and Settings" folder to D:\
(And a reinstall of course)


But configurable, it is.
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