tonkso 32bpp work (split from Organizing 32bpp sprites)

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ill tonkso
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tonkso 32bpp work (split from Organizing 32bpp sprites)

Post by ill tonkso »

Righto, I want in.

Im a 3d studio max modeller, heres some of my work.

Image

Image

Image

Image

Image

http://www.simtropolis.com/stex/index.c ... e&id=79443 All made for Sim City

Email me on dantonks@msn.com
Jupix
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Re: Organizing 32bpp sprites

Post by Jupix »

ill tonkso wrote:Righto, I want in.

...

Email me on dantonks@msn.com
Um, I think you misunderstood the nature of the openttd 32bpp project slightly. To get "in", you model stuff to our sloppily-documented specs, render them into sprites, post the sprites and the model here and you're done. Simple as that. ;)

Beautiful models, though. Well done.
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athanasios
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Re: Organizing 32bpp sprites

Post by athanasios »

:shock: Amazing Work. Please either open your own thread or post under Blender thread.
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Re: Organizing 32bpp sprites

Post by DaleStan »

I think the docs also specify isometric projection, not perspective.

The first and third are definitely perspective, and I think the train depot is too.
The second and fourth look like they're isometric, though.
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Re: Organizing 32bpp sprites

Post by Jupix »

Well, they're also all SimCity sprites, I doubt he's about to donate them to OpenTTD...
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TrueBrain
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Re: tonkso 32bpp work (split from Organizing 32bpp sprites)

Post by TrueBrain »

Splitted the topic from Organizing 32bpp sprites, as it has nothing to do with that. A nice new topic special for you :)
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Red*Star
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Re: tonkso 32bpp work (split from Organizing 32bpp sprites)

Post by Red*Star »

"ill tonkso"... "Sim City" ... waitamoment, are you the creator of the Tonkso Train Station in SimCity 4? That would be a funny coincidence, I'm using the Lot it in some of my [Sim] cities and like it very much. :lol:
Anyway, welcome to the forums.

Your other models shown in this thread are also looking great, especially the 7-sided building ;).
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so is true enlightenment to the soil's friends.

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