unlimited stations

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Frosty
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unlimited stations

Post by Frosty »

Is there a .diff to get unlimited stations in a town? Either a tested or not tested will do, i really need one.
Rubidium
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Re: unlimited stations

Post by Rubidium »

1) there is (virtually) no limitation on the number of stations in a town, only a limitation on the number of automatically generated station names (in the stables)

2) try renaming stations in the town

3) use a nightly, as those use numbered station names when you have exhausted the number of predefined station names.
Frosty
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Re: unlimited stations

Post by Frosty »

Thanks a lot, renaming - adding numbers works fine, +++ respekt to you
patter
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Re: unlimited stations

Post by patter »

Rubidium wrote:1) there is (virtually) no limitation on the number of stations in a town, only a limitation on the number of automatically generated station names (in the stables)
Just out of interest, how does ttd decide the station name suffix (after the town) ?
Rubidium
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Re: unlimited stations

Post by Rubidium »

With some hardcoded magic in stations_cmd.cpp (just search for STR_SV).
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