Train delay in stations?

Talk about the sequel to the original TT, Transport Tycoon Deluxe.
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Kuraido
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Train delay in stations?

Post by Kuraido »

I've searched the forum and couldn't find a topic about it, I just wanted to ask how come seperate trains stay in stations for different amounts of time (ofcourse they do not have any of th Load/Unload functions turned on). I thought maybe it's the wagon size, cuz one tiny-two-coal-vagon train immeadiatly jumps out of the station just after it receives some coal and here this massive two-end 4-passenger-car train stays in the station for about a min... and his cargo price drops to about 50% of normal when he finaly decides to move his bottom. Does anyone know what this attribute depends on?
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aahz77
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Re: Train delay in stations?

Post by aahz77 »

Kuraido wrote:I've searched the forum and couldn't find a topic about it, I just wanted to ask how come seperate trains stay in stations for different amounts of time (ofcourse they do not have any of th Load/Unload functions turned on). I thought maybe it's the wagon size, cuz one tiny-two-coal-vagon train immeadiatly jumps out of the station just after it receives some coal and here this massive two-end 4-passenger-car train stays in the station for about a min... and his cargo price drops to about 50% of normal when he finaly decides to move his bottom. Does anyone know what this attribute depends on?
It has always been like this. The more cargo a train has got to load/unload, the longer it takes.

If you play with TTDPatch, there are two switches which alter the behavior of cargo loading/unloading: Gradual Loading and New load/unload time calculation
One after one, by the star-dogged Moon,
Too quick for groan or sigh,
Each turned his face with a ghastly pang,
And cursed me with his eye.

-- Samuel T. Coleridge, The Rime of the Ancient Mariner
Kuraido
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Re: Train delay in stations?

Post by Kuraido »

It's not exactly that, my train DOES NOT MOVE OUT of the station even if he has a FULL CARGO for about 30 seconds or so.. He loads cargo pretty fast, but once he gets it he stays some time in the station for no reason at all
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Bilbo
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Re: Train delay in stations?

Post by Bilbo »

This happened to me too - train was "mysteriously" watnig for some time adfter it was loaded and I later found that I had some forgotten times set up by autofill in timetabling ... Did you turn timetabling on? Did you specify some waiting time in station? (autofill will do that ...) If yes, train will wait until the time specified to wait elapses...

I think when waiting due to timetable the train have still Loading/Unloading in statusbar, but I think better would be something like "Timetable: waiting for X more days"
If you need something, do it yourself or it will be never done.

My patches: Extra large maps (1048576 high, 1048576 wide) (FS#1059), Vehicle + Town + Industry console commands (FS#1060), few minor patches (FS#2820, FS#1521, FS#2837, FS#2843), AI debugging facility

Other: Very large ships NewGRF, Bilbo's multiplayer patch pack v5 (for OpenTTD 0.7.3)
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aahz77
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Re: Train delay in stations?

Post by aahz77 »

First off, please specify which game you're using (TTD/TTDPatch/OpenTTD). I mentioned TTDPatch switches, Bilbo is talking about OpenTTD.

But maybe it's a different reason. Does the train fit completely into the station? If not, TTD increases the loading time significantly to simulate the train's need to stop again for the "overhanging" coaches to be loaded/unloaded.
One after one, by the star-dogged Moon,
Too quick for groan or sigh,
Each turned his face with a ghastly pang,
And cursed me with his eye.

-- Samuel T. Coleridge, The Rime of the Ancient Mariner
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