Is there a new GRF for electric tracks ?

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post
Engineer
Engineer
Posts: 9
Joined: 06 Nov 2006 11:43

Is there a new GRF for electric tracks ?

Post by Post »

Hi there,

Can someone tell me is there is a GRF file which replaces the electric tracks ?
Because I think default electric tracks in OpenTTD are nice, but when in junctions and signaling the tracks are unclear to see / inconvenient (hard to see signals etc etc).

Looked on GRF crawler and couldn't find any replacements.
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
Post
Engineer
Engineer
Posts: 9
Joined: 06 Nov 2006 11:43

Post by Post »

lol overlooked those, thanks!
Will try tonigh when I am @home :)
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

Did you read his post? Apparently not, encore:
Post wrote:I think default electric tracks [...] when in junctions and signaling the tracks are unclear to see / inconvenient (hard to see signals etc etc).
regards
Michael
Image
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

michael blunck wrote:
Did you read his post? Apparently not, encore:
Post wrote:I think default electric tracks [...] when in junctions and signaling the tracks are unclear to see / inconvenient (hard to see signals etc etc).
regards
Michael
The dutch catenary and signals are A LOT easier to distinct from each other than the default catenary and signals. And that is what he also asked for.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

Well then, let me translate his post for you.
when in junctions and signaling the tracks are unclear to see / inconvenient (hard to see signals etc etc).
I.e., he can´t see the signals (and other things) especially on junctions, where there are more wires than at open track.

Your solution: recommendation of a catenary set which has double as much wires than the one he already uses and which he finds unsuitable because of covering sight.

regards
Michael
Image
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

I'm not recommending a single catenary replacement, I'm recommending the signals too. Why? Because they are more clear than the default signals and catenary when used together.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

XeryusTC wrote:I'm not recommending a single catenary replacement, I'm recommending the signals too.
grfcrawler wrote:This GRF adds Dutch Catenary to Electrified Railways.
regards
Michael
Image
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

michael blunck wrote:
XeryusTC wrote:I'm not recommending a single catenary replacement, I'm recommending the signals too.
grfcrawler wrote:This GRF adds Dutch Catenary to Electrified Railways.
regards
Michael
Maybe you should take a look at the actual search results....
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
User avatar
djmerlin
Traffic Manager
Traffic Manager
Posts: 141
Joined: 20 Mar 2007 20:08
Location: Finspång Sweden
Contact:

Re: Is there a new GRF for electric tracks ?

Post by djmerlin »

http://www.tt-forums.net/viewtopic.php?t=32085
Post wrote:Hi there,

Can someone tell me is there is a GRF file which replaces the electric tracks ?
Because I think default electric tracks in OpenTTD are nice, but when in junctions and signaling the tracks are unclear to see / inconvenient (hard to see signals etc etc).

Looked on GRF crawler and couldn't find any replacements.
User avatar
Ben_K
Tycoon
Tycoon
Posts: 1166
Joined: 01 Jun 2006 15:15
Location: Sydney, AUS

Post by Ben_K »

Im with XeryusTC, the Dutch Cat is a lot better for rail visibility!

Although, I recommend using the transparency options if you have one of the latest nightlies. If you select to hide the stations, it also hides the catenaries too! I use that for lareger, more complicated crossings etc. :)
Post
Engineer
Engineer
Posts: 9
Joined: 06 Nov 2006 11:43

Post by Post »

Thanks!

Tried both and both looked nice!
However the difficulty to seperate the signals from the electric polen is hard (the least with the Czech railroad set, however there my other bridges don't have the sand dirt under the tracks). :)
User avatar
Wolf01
Tycoon
Tycoon
Posts: 2016
Joined: 24 Apr 2004 10:43
Location: Venezia - Italia
Contact:

Post by Wolf01 »

make catenary transparent with the transparent structures (the widget with the station picture in the transparency toolbar)
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

Ben_K wrote:Im with XeryusTC, the Dutch Cat is a lot better for rail visibility!
That´s nonsense and you should know it.

regards
Michael
Attachments
cat.png
cat.png (11.47 KiB) Viewed 3707 times
Image
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

michael blunck wrote:
Ben_K wrote:Im with XeryusTC, the Dutch Cat is a lot better for rail visibility!
That´s nonsense and you should know it.
Some people like other catenary more than yours, you should accept that fact or your smug will help to destroy the world :evil:.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

XeryusTC wrote:Some people like other catenary more than yours, you should accept that fact or your smug will help to destroy the world . :evil:
Hold your breath.

The question wasn´t if (and what) other catenary systems "some people" like but which catenary system obscures tracks least. In fact, this was the question of the OP, wasn´t it?

Now, from a logical point of view this would be the catenary system with the least number of extra pixels drawn on top of the tracks.

Guess what catenary system fulfills that best? A system with only one "wire" or another with two? (hint: see picture above)

:P :P :P

EOD
regards
Michael
Image
User avatar
Korenn
Tycoon
Tycoon
Posts: 1735
Joined: 26 Mar 2004 01:27
Location: Netherlands
Contact:

Post by Korenn »

I also agree that the dutch catenary system is much clearer. It's not just what obscures more, but what is easier to differentiate. The default catenary is just a single line which blends in with the track so well that it sometimes look like a bit of track. The dutch catenary has a much more recognizable pattern, so that it's easier to see what is track and what is not.
User avatar
XeryusTC
Tycoon
Tycoon
Posts: 15415
Joined: 02 May 2005 11:05
Skype: XeryusTC
Location: localhost

Post by XeryusTC »

I have to agree with Korenn here, because there are more pixels in the dutch catenary than the default it is easier to distinguish them. When I see a pole of the default and some _ track behind it I dont know where the cable from the catenary is, with the dutch catenary I do know this because I can see wether there is another (arced) cable above it.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
Image
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
Image Image Image Image Image Image Image
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Post by michael blunck »

mb wrote:EOD
OK, once more.
XeryusTC wrote:When I see a pole of the default and some _ track behind it I dont know where the cable from the catenary is, with the dutch catenary I do know this because I can see wether there is another (arced) cable above it.
But that´s a totally different problem (to check whether there´s a missing catenary).

However, the problem of the OP was:
Post wrote:when in junctions and signaling the tracks are unclear to see
Like me to translate this for you? Apparently, he has problems with catenary obscuring track and signals. He doesn´t tell of any problems with checking the absence of catenary wires, for which indeed a second (or third?) or a more colourful wire may be helpful.


Nevertheless, I learned that you dutchies seem to be very "touchy", even when nobody is trying to run down your "dutch catenary". Very weird.

And it´s in no way that I´m begrudging you your "dutch catenary". In fact, the basic catenary (now in ttdpbase.grf) first had that second wire but it had been removed already at a very early date exactly because the public had problems checking track and signals because of that load of wires on junctions.

regards
Michael
Image
sc79
Director
Director
Posts: 586
Joined: 22 Feb 2005 09:51

Post by sc79 »

I'm with Michael here, for the most part.

While I use dutch catenary for exactly the reasons mentioned here (higher visability, especially vs normal track), it doesn't do much for the original problem.

Default signals are tough to see on a couple of directions especially (top screenshot).
Dutch signals are slightly better, but personally I don't like them (second screenshot).
American signals are what I use, and are IMO the clearest (3rd).
And (somewhat surprisingly), dutch signals + dutch catenary is actually the worst combination, even more so than the default, with some signals almost totally obscured.

My suggestion?
Dutch catenary, Combined American Signal Set and a nightly for the transparency options.
Attachments
Signals.png
Signals.png (164.07 KiB) Viewed 910 times
Locked

Return to “Graphics Development”

Who is online

Users browsing this forum: Amazon [Bot] and 12 guests