matthijs wrote:
Why does the binary dir need to change from /usr/games to /usr/games/bin ? Normal debian installations have /usr/games in their path, is maemo different here?
My system (Gentoo) has game binaries under /usr/games/bin
matthijs wrote:Why do you remove the pixmaps? Are they a problem, or just unused?
Why don't you install documentation and changelogs?
Actually, I spotted that I need to keep openttd.32.bmp file. And docs/changelog not installed because users cannot access the files outside ~/homedir anyway..
And of course - because it's a device which doesn't have much free space to store stuff - to keep the overall package size down...
matthijs wrote:
Why is the openttd-launcher neccesary? Only to set SDL_VIDEO_X11_WMCLASS it seems? Won't it run without that set?
It runs, but desktop wouldn't know about it (doesn't show up in the taskbar) and minimizing the app results losing it..
matthijs wrote:
Looking at the changes in the actual code, it seems that we could probably use some #if's to make those changes coexist with the current code. I'll help you with that, if you want?
Well, OK

Although, I am currently extremely busy with work and haven't had time to look into it...
And well, it was just a quick hack done in less than an hour...