32bpp, shadow casting

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brupje
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32bpp, shadow casting

Post by brupje »

I am trying fix shadows casted over the edge of the tile, so I rendered three layers: the groud, a shadow layer and the busstation. What do you think of this result?
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combi.png
combi.png (235.03 KiB) Viewed 1843 times
statdif.png
statdif.png (79.39 KiB) Viewed 1843 times
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CMircea
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Post by CMircea »

They look very good, I like them.
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Ben_Robbins_
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Post by Ben_Robbins_ »

Most of these things that are appearing were discussed quite a while back. You should check over these topics.

http://www.tt-forums.net/viewtopic.php? ... &start=100
http://www.tt-forums.net/viewtopic.php?p=478819#478819
Ben
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brupje
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Post by brupje »

Ben_Robbins_ wrote:Most of these things that are appearing were discussed quite a while back. You should check over these topics.

http://www.tt-forums.net/viewtopic.php? ... &start=100
http://www.tt-forums.net/viewtopic.php?p=478819#478819
yeah, but I couldn't find documentation on how to set blender to use a shadow plane, so had to figure it out myself ;P
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