GRF Issue -> reset all trains?

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
comkc
Engineer
Engineer
Posts: 4
Joined: 06 Dec 2006 19:17
Contact:

GRF Issue -> reset all trains?

Post by comkc »

Hi.

First of all, I'm using OpenTTD w/ MiniIN.

I have been trying to load some GRF's lately.
Yesterday I started a map and started working on and already finished A LOT of track/stations/signals.

When I started adding trains (yes...probably should've tested it first) I found out that it wasn't showing any NewGRF trains, but just the regular old ones.

I just messed around a bit with some NewGRF's.. put 'cargoset.grf' below 'dbsetxlw.grf' in the priority list ingame, and started a new map where it perfectly gave me a list of newgrf trains of dbsetxl.

But when I loaded the map I had started yesterday, it didn't list the trains of dbsetxl when buying/creating new trains in the depot.

So.. what I was wondering; is there a way to 'reset' all trains or something? As long as it lets me use the newgrf trains without killing all my track :P

Thanks!
User avatar
Born Acorn
Tycoon
Tycoon
Posts: 7596
Joined: 10 Dec 2002 20:36
Skype: bornacorn
Location: Wrexham, Wales
Contact:

Post by Born Acorn »

Bring down the console and try "resetengines". If that doesn't work, you'll need to start a new game.
Image
comkc
Engineer
Engineer
Posts: 4
Joined: 06 Dec 2006 19:17
Contact:

Post by comkc »

That doesn't even do anything. The engines just keep going. :(
richk67
Tycoon
Tycoon
Posts: 2363
Joined: 05 Jun 2003 16:21
Location: Up North
Contact:

Post by richk67 »

resetengines doesnt change the engines that have already been built, but the list of available engines TO build.

If you want to replace the existing engine with a new one from the new list, send it to depot, and do the replace in depot.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
comkc
Engineer
Engineer
Posts: 4
Joined: 06 Dec 2006 19:17
Contact:

Post by comkc »

Ah I see..

Well unfortunately I think it has "cargosetw.grf" enabled in that particular savegame. When I've loaded that game and choose "NewGRF Settings" in the menu, it shows cargosetw with a green diamond in front of it.

The DBsetXL one below it however, has a red diamond and says it's been disabled.

I've already removed the cargosetw from the general newgrf list, but I do not seem to be able to remove it from that particular game?
Even tried removing the cargosetw.grf file in windows explorer but when I do that it won't be able to load the game.

I don't believe there is no way to manually remove a grf file from a particular savegame. Or enable/disable it? Isn't there a console command or a way to do that?
comkc
Engineer
Engineer
Posts: 4
Joined: 06 Dec 2006 19:17
Contact:

Post by comkc »

Any suggestions? :D
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 11 guests