Map ID's

Got an idea for a new feature in TTDPatch? Post it here.

Moderator: TTDPatch Moderators

Post Reply
User avatar
Sir Bob
Traffic Manager
Traffic Manager
Posts: 214
Joined: 07 Oct 2006 09:08
Location: Melbourne, Australia

Map ID's

Post by Sir Bob »

Hi There,

Couldn't find this anywhere else so here is my suggestion

Would it be possible to make maps have ID's so that you could play them again
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Technically all landscapes already have an ID (which you can see in the debugger window), but there's currently no way to enter it.

However, maps generated from an ID in one version of the patch would likely differ somewhat from other versions, depending on what has changed. Especially if different cargo/industry grf files are active.
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
User avatar
Sir Bob
Traffic Manager
Traffic Manager
Posts: 214
Joined: 07 Oct 2006 09:08
Location: Melbourne, Australia

Post by Sir Bob »

Can it be done?
User avatar
Flavius
Tycoon
Tycoon
Posts: 1531
Joined: 22 Apr 2003 03:55
Location: Gold Coast, Queensland, Australia.

Post by Flavius »

Hi Sir_Bob

Welcome aboard :!:
Patchman answered your last question in this way. It's not known where in the Games code is there access to landscape ID's.

But you did raise an interesting question. Could we have new landscapes not bound to any Patch version :?:
User avatar
Sir Bob
Traffic Manager
Traffic Manager
Posts: 214
Joined: 07 Oct 2006 09:08
Location: Melbourne, Australia

Post by Sir Bob »

Hi Rollo,

Great to see so many Aussies on the board :D
But you did raise an interesting question. Could we have new landscapes not bound to any Patch version :?:
Hopefully !
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Sir_Bob wrote:Can it be done?
It could probably be done relatively easily by adding a sign cheat to set the ID for the next randomly generated landscape.
Rollo wrote:But you did raise an interesting question. Could we have new landscapes not bound to any Patch version :?:
I believe that's called "scenario file" :p
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
User avatar
Sir Bob
Traffic Manager
Traffic Manager
Posts: 214
Joined: 07 Oct 2006 09:08
Location: Melbourne, Australia

Post by Sir Bob »

Any chance of it being added to your todo list? :D
Patchman
Tycoon
Tycoon
Posts: 7575
Joined: 02 Oct 2002 18:57
Location: Ithaca, New York
Contact:

Post by Patchman »

Not likely before 2.5 is done...
Josef Drexler

TTDPatch main | alpha/beta | nightly | manual | FAQ | tracker
No private messages please, you'll only get the answering machine there. Send email instead.
User avatar
Sir Bob
Traffic Manager
Traffic Manager
Posts: 214
Joined: 07 Oct 2006 09:08
Location: Melbourne, Australia

Post by Sir Bob »

OK, after 2.5 it is
Post Reply

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 9 guests