Mega-cities and "too many stations/loading areas"

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noelc
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Mega-cities and "too many stations/loading areas"

Post by noelc »

I have tried creating a scenario with large cities (pop circa 500,000) and on playing the scenario I have found that I am unable to create enough stations to serve the entire city. I have seen previous posts on here about creating large cities, and assumed that there would be no hard limit on the number of stations in a town. Is this parameter hard-coded or configurable?

Noel
sc79
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Post by sc79 »

Its a hard-coded limit on the number of standard station names. Rename some and it will fix the issue.
noelc
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Post by noelc »

sc79 wrote:Its a hard-coded limit on the number of standard station names. Rename some and it will fix the issue.
Thanks, that worked just fine. I should have thought of that!
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Lordmwa
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Post by Lordmwa »

this is something you just have to do in the new southern england scenario the limit on standards comes very quickly
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Snuk the Great
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Post by Snuk the Great »

Cant you just easely fix this by letting the game add numbers to the end of a standard stationname? This of course would not be verry elegant, but its better then having to rename stations.

Another idea would be to combine station names like: central east or east woods.
Hmmm, doesn't look that elegant either. A well, just brainstorming here ;).
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Salvo_guy
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Post by Salvo_guy »

as i deal mainly with freight etc... i create a scenario with minimal towns... and well i run out of stations quickly... this would b a great way to get around this... and A LOT less tedious with over 120 stations...
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