New AI
Moderator: OpenTTD Developers
New AI
hi im new here and i have a question.
what is the latest version of computer AI for this game,
i have version 0.4.0.1 and havent added anything so the AI that came with it is what i have and well the computer only builds vehicles, no trains, no planes, no ships
thx in advance.
what is the latest version of computer AI for this game,
i have version 0.4.0.1 and havent added anything so the AI that came with it is what i have and well the computer only builds vehicles, no trains, no planes, no ships
thx in advance.
Acording to a comment in the code the author of the new AI have stoped to work with it in its current form. He/she have started to work with a better structure for AI hacking (acording to that comment).qerewen wrote:eh?
how come there havent been any progress to it?
oh well i'll stick to the old ai's (which cant build anything)
I've looked up the orginal for you:
From: ai/trolly/trolly.c
Code: Select all
/*
* This AI was created as a direct reaction to the big demand for some good AIs
* in OTTD. Too bad it never left alpha-stage, and it is considered dead in its
* current form.
* By the time of writing this, we, the creator of this AI and a good friend of
* mine, are designing a whole new AI-system that allows us to create AIs
* easier and without all the fuzz we encountered while I was working on this
* AI. By the time that system is finished, you can expect that this AI will
* dissapear, because it is pretty obselete and bad programmed.
*
* Meanwhile I wish you all much fun with this AI; if you are interested as
* AI-developer in this AI, I advise you not stare too long to some code, some
* things in here really are... strange ;) But in either way: enjoy :)
*
* -- TrueLight :: 2005-09-01
*/
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Re: New AI
As zuu just stated, I (the current AI developer) am indeed working on a new framework to allow better AIs, and to make it easier for other people to build AIs. This framework is almost done, I am currently documenting stuff. When that is done, I expect many new AIs, which will be much better then mine, soon to popup. When that time is there, this NewAI in 0.4.0.1 (which is, besides some minor bug-fixing, exactly the same as in the current nightly), will be fully removed. This mostly becaues the code grown too uglyqerewen wrote:hi im new here and i have a question.
what is the latest version of computer AI for this game,
i have version 0.4.0.1 and havent added anything so the AI that came with it is what i have and well the computer only builds vehicles, no trains, no planes, no ships
thx in advance.

So, short, the AI development isn't standing still. That is, it was for the past few months, but it is now more alive then ever before

One sidenote: for now, only road-vehicles are supported. Soon this will grow to cover the rest of the transportation options.
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