irregular stations (a59) delete bug

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stevenh
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irregular stations (a59) delete bug

Post by stevenh »

Ok... I just loaded my save game with alpha 59 and irregularstations on.

All is fantastic! I can ctrl-delete chunks and make everything really pretty... but!!

when you delete a train station with an adjacent (insert transport method here) station, the deletion will take anything with it instead of just deleting the train station portion.

if you delete a combined-station with the bus stops/trucks/planes not adjacent... the 'train' portion of the station still exists and still screws up.

This also leaves the station name 'alive' and undeletable!
See attached shots.

Oskar... I'd imagine you are just removing all 'station' tiles on deletion without checking that they are 'train station' tiles?
Attachments
rebuild.
rebuild.
stat4.jpg (32.79 KiB) Viewed 1138 times
trying to delete it properly?
trying to delete it properly?
stat3.jpg (73.13 KiB) Viewed 1138 times
my station and then deleting it.
my station and then deleting it.
stat1.jpg (149.67 KiB) Viewed 324 times
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stevenh
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Post by stevenh »

Heh heh heh....

Attach an airport...
Route a plane to it... from another airport!
Delete the whole lot...
Plant some trees....
And you get this...
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Mayday!!!
Mayday!!!
plane.jpg (71.23 KiB) Viewed 1136 times
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Raichase
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Post by Raichase »

Hmm, I'm not a patch dev, so I don't know how to fix this.

However, it seems you are getting ghost-stations appearing. To remove these, *try* the "cht:clearghosts" sign cheat. However, I recommend saving before-hand, just incase it removes a station that is working properly.
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Post by eis_os »

I guess while rewriteing the remove routine I did make an error ...
Fix will be sometime this week...
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Post by antp »

Raichase wrote: However, it seems you are getting ghost-stations appearing. To remove these, *try* the "cht:clearghosts" sign cheat. However, I recommend saving before-hand, just incase it removes a station that is working properly.
This worked fine for removing the ghost station, but this cheat will maybe have to be improved for irregular stations since it also removes parts of irregular station, even if they have a side connected to the main station:
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Is it a bug or a "normal" side-effect?
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Post by Patchman »

antp wrote:Is it a bug or a "normal" side-effect?
It was a bug that's fixed in alpha 60.
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Post by antp »

Thanks :)
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