Bad Zooming

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SHADOW-XIII
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Bad Zooming

Post by SHADOW-XIII »

I have this when zooming out near border
(sometimes also zooming glitches not only near border)

- zooming with mouse
- resolution changed
- new sprite sorting

I would be glad if someone could confirm that
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Csaboka
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Post by Csaboka »

I've tried it now in fullscreen 800x600 and 1024x768, but I see no artifacts.

The mouse zooming code doesn't care about invalid coordinates just like the normal zooming code. TTD should automatically adjust off-map coordinates, but maybe it fails on higher resolutions for some reason. :?
Reality is that which, when you stop believing in it, doesn't go away.—Philip K. Dick
SHADOW-XIII
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Post by SHADOW-XIII »

ok, so it means I have to look at it a bit longer
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eis_os
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Post by eis_os »

Well it could be that some constants in TTD or TTDPatch are useing 640x480,
if you move a bit the screen it should disappear...
(As I said I am happy it works, not well but it does)
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