Alpha 42: Refitting Crashes

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Samourai
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Joined: 18 Dec 2004 07:44

Alpha 42: Refitting Crashes

Post by Samourai »

I figured I'd make a new topic for this, as it's not just happening with planes/helicopters but with train engines as well. Eep. Anyway, since I just found out the latter, I have a fresh crash log to attach, and my ttdpatch config as well.

I'll (finally) post an aircraft crash log tomorrow. My guess is they're a related problem and fixing one will fix the other, anyhow.
Attachments
ttdpatch.cfg
World's messiest config file
(1.77 KiB) Downloaded 57 times
Crash002.txt
Kablammo!
(1.59 KiB) Downloaded 57 times
Mek
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Location: Eindhoven, Netherlands
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Post by Mek »

what (if any) custom graphics are you using?
Samourai
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Joined: 18 Dec 2004 07:44

Post by Samourai »

Quite a few... From newgrfw.cfg:

newgrf/signalsw.grf
newgrf/canalsw.grf
newgrf/NewMonorailMrHuntW.grf
newgrf/trkfoundw.grf
newgrf/newstatsw.grf

And then on top of that I'm using everything from TTD Urban Renewal except for: Traffic set, heliport, and NIGHTTD.

For some reason, I've got a hunch that I'm going to get a reply centred around not using the standard vehicle set...
Samourai
Engineer
Engineer
Posts: 14
Joined: 18 Dec 2004 07:44

Post by Samourai »

Better late than never... An aircraft refitting crash, from another machine with a different .cfg file. Hopefully this will help to figure out the common thread(s).
Attachments
ttdpatch.cfg
Configuroony
(1.72 KiB) Downloaded 53 times
Crash000.txt
Splat
(1.59 KiB) Downloaded 66 times
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