The new network code is finished!
Today we merged the network-branch to the trunk, which means that the nightlies that are created after 04-12-2004 19:50 have the new network code. (get them here)
What is so new about it?
- It is much more stable. Desyncs should not happen anymore. When they do, and you know exactly when, report it to us, and we will solve it!
- It is much more visual. We created some pretty nice GUIs, which guide you through the process of joining a server, or setting up a server yourself. Everything is much easier and much more logical.
- It is much faster. One client only uses 1.2 KByte/sec up and the same amount down. So even dial-up players can play realtime (without any noticable delays).
- You can protect your server with a password, so no stranger can join
- You can protect your own company with a password, so no stranger can join your company. You can do it by opening the console, and enter: protect <password>.
Besides this we did a lot of stuff in the background to smooth out the code. I believe we did a pretty good job. So, what are you waiting for, give it a try!
Some technical information:
- By default servers use port 3979 on both TCP and UDP.
- You can launch a dedicated server by starting openttd with: openttd -D (capital D!)
Enjoy

TrueLight