I'd prefer 3 tar files in that case, downloadsites mostly suckmaquinista wrote:I tried to upload the 20 mb file for all climates, but It doesn't work, maybe because its size.
If You want, I can upload it in a direct download server, or upload 3 files, one for each climate.
32bit Extra Zoom Graphics Works In Progress
Moderator: Graphics Moderators
Re: [32bpp] Extra zoom levels Graphics
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
Ok, I'm uploading 3 files. Also, I have uploaded some tar files. One of the is the foundations... the tropical foundations was renamed one by one, it took too much work. The temperate foundations was renamed with a BAT script made with a easy C program, It can be useful to create the TAR+GRF file with ground without lines.
This is the sourcecode to buld a program that writes a BAT file that renumbers the sprites:
About the stell mill. I don't have uploaded it because It doesn't have construction stages.
The file with coast tiles and water needs some work, because the numbers has a different order.
This is the sourcecode to buld a program that writes a BAT file that renumbers the sprites:
Code: Select all
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[]){
int i, start, end, count1, count2;
start = 514;
end = 514 + 176;
count1 = start;
count2 = 271;
FILE *fichero;
fichero=fopen("renumerar.bat","w");
if(fichero==NULL){
printf("Error: no se puede escribir el fichero.\n");
}else{
for(i=start; i<end; i++){
fprintf(fichero,"REN %d_z0.png %d_z0.png\n", count1, count2);
count1++;
count2++;
}
fclose(fichero);
}
system("PAUSE");
return 0;
}
The file with coast tiles and water needs some work, because the numbers has a different order.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
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Re: [32bpp] Extra zoom levels Graphics
Thanks for all the coding and converting. I noticed the numbering of the special signals by Wotan is wrong. I looked in the GRF files and it looks like the numbers of the signals are drastically changed. The signals should be renumbered. I will try to find some time for that.
Re: [32bpp] Extra zoom levels Graphics
@varivar:it's very cool about the files you put in the repository(@maquinista too).
about the trucks,northstar 2 made an update for the goods truck first and second gen
he made the copper ore trucks too. here's the link.it's in the blend thread page 248
http://new.tt-forums.net/download/file.php?id=113943
i don't have an account in the repsitory but maybe you can update your file with theses trucks.
about the trucks,northstar 2 made an update for the goods truck first and second gen
he made the copper ore trucks too. here's the link.it's in the blend thread page 248
http://new.tt-forums.net/download/file.php?id=113943
i don't have an account in the repsitory but maybe you can update your file with theses trucks.
- Attachments
-
- copper ore and goods trucks.png (68.86 KiB) Viewed 2631 times
Re: [32bpp] Extra zoom levels Graphics
there are other trucks made by Crying corvus and Northstar 2.
Crying corvus made an update in blue to the old oil truck and made the new oil truck.
Northstar 2 made the new fruit water food and paper ones(in the blen thread page 247
link for the new fruit water food and paper trucks.http://new.tt-forums.net/download/file.php?id=113817
i don't know if they trucks have their place in the opengfx but in this case they could be added.
Crying corvus made an update in blue to the old oil truck and made the new oil truck.
Northstar 2 made the new fruit water food and paper ones(in the blen thread page 247
link for the new fruit water food and paper trucks.http://new.tt-forums.net/download/file.php?id=113817
i don't know if they trucks have their place in the opengfx but in this case they could be added.
- Attachments
-
- oil trucks.png (25.75 KiB) Viewed 2621 times
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- new fruit paper water food trucks.png (45.84 KiB) Viewed 2621 times
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- old oil and new water and oil trucks.zip
- (287.57 KiB) Downloaded 277 times
Re: [32bpp] Extra zoom levels Graphics
Is there a difference between new.tt-forums.net and www.tt-forums.net? Why do you link there?hyperion wrote:http://new.tt-forums.net/download/file.php?id=113817
Re: [32bpp] Extra zoom levels Graphics
To my inexpert eyes, those trucks look fabulous!
Hmm, what should I put here...
Re: [32bpp] Extra zoom levels Graphics
Yes they do, the older truck looks great especially.
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
This is the windsock coded, It moves too fast, but I can't change it.
- Attachments
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- windsock.zip
- Source files. Useful if You want modify it.
- (336.87 KiB) Downloaded 115 times
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- Windsock.tar
- TAR file. Download this file if You only want use it.
- (36.5 KiB) Downloaded 200 times
-
- Screenshot.
- windsock.JPEG (35.62 KiB) Viewed 2456 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [32bpp] Extra zoom levels Graphics
Interesting, will you add it to the OpenTTD wiki?
-
- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
Two airport fences. It's very difficult to fit them in the terrain. If You like it I can add it to the TAR file:
- Attachments
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- Fence. Add to: data\sprites\ogfx1_base to use it.
- 2663_z0.png (9.45 KiB) Viewed 2416 times
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- Fence. Add to: data\sprites\ogfx1_base to use it.
- 2664_z0.png (9.36 KiB) Viewed 2416 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [32bpp] Extra zoom levels Graphics
Yes, that would be great. Which TAR files?maquinista wrote:If You like it I can add it to the TAR file:
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- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
It will be the tar file with all airport elements:
http://jupix.info/openttd/gfxdev-repo/i ... file&id=36
Also, I will fix it, because some number of sprites are different in ogfxe_extra.grf and openttdw.grf, and I will add some new tiles.
http://jupix.info/openttd/gfxdev-repo/i ... file&id=36
Also, I will fix it, because some number of sprites are different in ogfxe_extra.grf and openttdw.grf, and I will add some new tiles.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [32bpp] Extra zoom levels Graphics
Thank you, great graphics.
-
- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
One detail of airport sprites:
The terminal of the small airport could be higher, but It should be coded with the control tower. It won't be a problem in the intercontinental airport if the big control tower is enough wide. I will explain this with some screenshots.
The terminal of the small airport could be higher, but It should be coded with the control tower. It won't be a problem in the intercontinental airport if the big control tower is enough wide. I will explain this with some screenshots.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
-
- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
This is the latest TAR file for original graphics. The next files will be only for OpenGFX graphics.
Also, I have updated the airport tiles and coast tiles.
http://wiki.openttd.org/32bpp_Extra_Zoo ... _tar_files
When all packages was finished, It could be launched a new megapack.
Also, I have updated the airport tiles and coast tiles.
http://wiki.openttd.org/32bpp_Extra_Zoo ... _tar_files
When all packages was finished, It could be launched a new megapack.
- Attachments
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- Coast_tiles_arctic.tar
- Coast tiles arctic.
- (1.07 MiB) Downloaded 177 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
-
- Tycoon
- Posts: 1829
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [32bpp] Extra zoom levels Graphics
I have seen that 32bpp_fullzoom_city_buildings.tar doesn't have fountains. They can be downloaded here:
http://www.tt-forums.net/viewtopic.php?p=792577#p792577
Also, It could be interesting to add the HQs.
EDIT: I put this link: http://www.tt-forums.net/styles/ott/ima ... target.gif
http://www.tt-forums.net/viewtopic.php?p=792577#p792577
Also, It could be interesting to add the HQs.
EDIT: I put this link: http://www.tt-forums.net/styles/ott/ima ... target.gif
Last edited by maquinista on 01 Dec 2009 19:56, edited 1 time in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [32bpp] Extra zoom levels Graphics
That is the url of the "I'm a post" image, not of the post you actually wanted to link to.maquinista wrote:They can be downloaded here:
http://www.tt-forums.net/styles/ott/ima ... target.gif
Congrats.
Melt with the Shadows,
Embrace your destiny...
Embrace your destiny...
Re: [32bpp] Extra zoom levels Graphics
I know, I will add these and the concrete tile in the next city buildings tar. I just have to find time for that this weekmaquinista wrote:I have seen that 32bpp_fullzoom_city_buildings.tar doesn't have fountains. They can be downloaded here:
http://www.tt-forums.net/styles/ott/ima ... target.gif
Also, It could be interesting to add the HQs.
Re: [32bpp] Extra zoom levels Graphics
You mean linking to a post, that's the image for it.Thief^ wrote:That is the url of the "I'm a post" image, not of the post you actually wanted to link to.
Congrats.
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