SerbianRailSet(ECS,PBI,FIRS&TouristSet compatible)&scenario

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Rob
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Post by Rob »

Wile E. Coyote wrote:Try to disable other sets, obviously NG set is incompatible with DBsetXL (altough I suspect it'll do something).
Here's my ttdpatch.cfg (all works fine):
Where is your ttdpatch.cfg file ?

Disabeling my other trainsets also fails.
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Post by goalie »

it also happens if all other grf files are disabled
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Post by SkeedR »

i too get this problem, so here is my ttdpatch.cfg
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ttdpatch.cfg
multi head is definately 0.
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Post by Wile E. Coyote »

Rob wrote:Where is your ttdpatch.cfg file ?
Oops :oops: I forgot cfg file. Here it is:
But it's not important now. I found what's wrong. People, I'm very sorry. It was my stupid mistake. You must play set with multihead OFF! :oops: I uploaded changed GRF version. What a moron I was!
You can play with old version anyway, just change multihead to off, it's only differs in GRF error report.
Hope it working good now.
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ttdpatch.cfg
(3.53 KiB) Downloaded 104 times
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Post by Wile E. Coyote »

And now... I hope everything is completed! Allowance for adding wagons to locomotives is coded due to great work of DaleStan! I could say: THIS IS FINAL RELEASE! :D So, download, enjoy, and please report bugs!
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Post by Sanchimaru »

Coyote, congratulations!! you have worked a lot on the Serbian set! I'm going to download it right away!
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Post by Purno »

Congratulations indeed. Really, you spent loads of time in it. Great work!

Let me bow for you:
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Keep up the great work!
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Post by DanMacK »

Wile E, nice work man! Congrats on release! The set looks great, I'll definitely have to give it a go!
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Post by Wile E. Coyote »

Thanx people! :D I hope you'll enjoy this set.
To all team members: please look at readme file (link to it is on download post) if something is needed to change.
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Post by Pnaky »

Wile E. Coyote wrote:Thanx people! :D I hope you'll enjoy this set.
To all team members: please look at readme file (link to it is on download post) if something is needed to change.
Congrats to your set... It's so amazing!!! :o
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Post by HaroldV »

What a colourful and distinctive train set! Congratulations to you Wile E. Coyote and all your team! All your determinaton and hard work has really paid off.

Now, of course I have some questions. :wink:

There seems to be not much difference other than capacity/weight/graphics for the passenger and mail cars. I wondered if you planned to have different speed limits or loading speeds for these? It would really make passenger/mail services even more distinctive (like DBSet has differences between local express (S-Bahn), local, regional, etc. services). I know this is more work and you are probably quite tired after working on this for so long - :oops: - but that would be really great to have, I think.

I haven't played the set for long but I had trouble with some of the 'MUs. With "multihead=off" some 'MUs seemed underpowered and I think in one case (I can't remember what vehicle) adding additional passenger/mail coaches did not add to power even though the 'MU had a "+something horsepower" for additional coaches. I should check which train exactly, sorry. (Maybe I was using the wrong type of coach?)

I cannot find a way to make the Pendolino have a streamlined end. Is there a particular coach that does this or is it intentional that the Pendolino is only streamlined at the front?

Finally, the readme is a good starting document, but sometimes your tracking tables (online) are hard to access (Geocities limiting your bandwidth). With a set as big and quite complex as this one, I wondered if you had plans to write a big, comprehensive html readme file (like the USSet and DBSet have) that people could download along with the grfs? This would certainly make for a good and easily used reference for the set.

Anyway, again, congratulations. :bow:
I think I will be playing with this set a lot now. :mrgreen:

EDIT: P.S. A really good Serbia scenario to accompany the set (and using the special industries) would be really cool. I wonder what Jim Powers is up to these days? :P
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Post by Wile E. Coyote »

HaroldV wrote:What a colourful and distinctive train set! Congratulations to you Wile E. Coyote and all your team! All your determinaton and hard work has really paid off.
Thanx! :D
HaroldV wrote:I wondered if you planned to have different speed limits or loading speeds for these?
I planned that in the beginning, but later I abandoned that idea: speed limits for Serbian wagons are mostly 140 or 160 km/h; but maybe it's time to add that to set.
HaroldV wrote:With "multihead=off" some 'MUs seemed underpowered and I think in one case (I can't remember what vehicle) adding additional passenger/mail coaches did not add to power even though the 'MU had a "+something horsepower" for additional coaches. I should check which train exactly, sorry.
It would be great if you'll find what MU exactly makes problem, then I'll try to fix it. Coders, do you have idea what's wrong?
HaroldV wrote:I cannot find a way to make the Pendolino have a streamlined end. Is there a particular coach that does this or is it intentional that the Pendolino is only streamlined at the front?
If composition is 7 length (loco + 6 wagons) rear wagon looks like rear head.
HaroldV wrote:Finally, the readme is a good starting document, but sometimes your tracking tables (online) are hard to access (Geocities limiting your bandwidth). With a set as big and quite complex as this one, I wondered if you had plans to write a big, comprehensive html readme file (like the USSet and DBSet have) that people could download along with the grfs? This would certainly make for a good and easily used reference for the set.
I'll try to do it when I'll have more time.
HaroldV wrote:A really good Serbia scenario to accompany the set (and using the special industries) would be really cool. I wonder what Jim Powers is up to these days? :P
I certainly have that in plan. "Just" to finish new industries and Serbian road vehicles... :wink:
Again, thanx for good suggestions! :D Release is final, but any good suggestions could be added to set!
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Post by DaleStan »

Wile E. Coyote wrote:
HaroldV wrote:With "multihead=off" some 'MUs seemed underpowered and I think in one case (I can't remember what vehicle) adding additional passenger/mail coaches did not add to power even though the 'MU had a "+something horsepower" for additional coaches. I should check which train exactly, sorry.
It would be great if you'll find what MU exactly makes problem, then I'll try to fix it. Coders, do you have idea what's wrong?
Contagious power only works with wagons that have livery overrides.

At one point, I remember reading something about it not working with multihead off, but that was a bug and may have been fixed.
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Post by Wile E. Coyote »

Don't forget, only 'Pendolino' and MACOSA 712 DMU have powered wagons. Is power together with powered wagons shown in train info or only locomotive power? Are wagons powered with multihead off?
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Post by HaroldV »

Wile wrote:If composition is 7 length (loco + 6 wagons) rear wagon looks like rear head.
Opps, yes I finally worked that one out. :oops:
Wile wrote:Don't forget, only 'Pendolino' and MACOSA 712 DMU have powered wagons. Is power together with powered wagons shown in train info or only locomotive power? Are wagons powered with multihead off?
Right, I checked (I have multihead off) and both of those 'MUs are listed in the buy-vehicle window as using powered wagons in-game but neither actually work like that - only the engine provides HP (which makes a 7 length Pendolino with only about 550HP struggle a bit ;) ).
Dalestan wrote:At one point, I remember reading something about it not working with multihead off, but that was a bug and may have been fixed.
Looks a possible source of the problem.
Wile, re: speed limits and loading speeds wrote:I planned that in the beginning, but later I abandoned that idea: speed limits for Serbian wagons are mostly 140 or 160 km/h; but maybe it's time to add that to set.
The speed limits would be nice I think, but, more importantly, I would really like to see loading speeds tweaked for the more modern passenger/mail coaches. I am a person who likes to play a long game (often well into the 22nd century) and so loading speeds become a big issue, especially for high-volume passenger services. I like to have loadtime+gradualloading on, because I think it is more realistic and - for freight - graphically interesting, but 5 "units" per tick (the default loading speed) really kills things at that point for modern passenger and mail coaches which hold a lot of passengers/mail (like in the Serb Set), because trains spend more time loading/unloading than travelling between places ... meaning it is necessary to build more and more platforms, because trains spend so much time parked at platforms. But, I don't know if many people play such "long" games, so it may not seem worthwhile to adjust some loading speeds. Personally, I would love to see it though. It would be preferable for me than getting to about 2070 and having to change my cfg to turn off loadtime+gradualloading.

You are the boss, though. :)
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Post by OzTrans »

HaroldV wrote:
Wile wrote:Don't forget, only 'Pendolino' and MACOSA 712 DMU have powered wagons. Is power together with powered wagons shown in train info or only locomotive power? Are wagons powered with multihead off?
Right, I checked (I have multihead off) and both of those 'MUs are listed in the buy-vehicle window as using powered wagons in-game but neither actually work like that - only the engine provides HP (which makes a 7 length Pendolino with only about 550HP struggle a bit ;) ).
With 'multihead off' you won't get that extra power; what you need is 'multihead 0'. BTW, '0' (= multi heading on, extra power on and extra weight on, but NO speed increase) and 'off' (= no multi heading trains, no extra power, no extra weight) are not the same. I don't know, whether the Patch Flag check has been removed from the set, so that you can use multihead 0.
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Post by Prebral »

Nice set, I will play it the next time when some fine scenario emerges
However, I get a crash with narrow gauge vehicles - when I begin a new game, build NG depot and try to click on a NG passenger vehicle, the game crashes back to windows. This does not happen with other sets and I have all recommended settings set alright.
Maybe it is some conflict, I let serbian set to override new industries, dbsetxl and csdset (not talking about many other minor grfs). I do not really know, what is the reason and if it is Serbian set related (but it seems to be), just guessing. I am going to sleep now (it is 2:30 at my time zone) and have no spare time to do extensive additional tests, but for the beginning, here are tow crach logs:
Attachments
CRASH028.TXT
This time, I have built a depot and small piece of NG track to avoid viewing trains via build window with no depot built, but it crashed again.
(1.63 KiB) Downloaded 98 times
CRASH027.TXT
New game, exploring what vehicles are available withou building anything yet...crash.
(1.63 KiB) Downloaded 96 times
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Post by Patchman »

Looks like veh ID 59 has prop 0E set wrong.
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Post by HaroldV »

OzTransLtd wrote: With 'multihead off' you won't get that extra power; what you need is 'multihead 0'. BTW, '0' (= multi heading on, extra power on and extra weight on, but NO speed increase) and 'off' (= no multi heading trains, no extra power, no extra weight) are not the same. I don't know, whether the Patch Flag check has been removed from the set, so that you can use multihead 0.
The set will only load with the cfg setting "multihead off" (not "multihead 0" or any other setting). I assume this was done for some testing purposes? If this is the Final release then this strange obstruction needs to be removed.
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Post by Wile E. Coyote »

People, thanx you noticed and reported bugs! :D
I hope they're fixed now.
In NG set: I set prop. 0E to 0 for all wagons, but obviously is needed to set 0B and 0D to 0 also? I set them, hope it'll not crash.
In SG set: 1. I removed bug which disables loading in NG set, and forgot to fix it in SG set. Now you got only warning if multihead is set to 0 (not error). 2. Now all vehicles are loading in 2-4 ticks.
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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