US Set available [Trains v0.87.4d released 27 April 2008]
Moderator: Graphics Moderators
OK, so if the Woodchip can't be used as a refit post 1955, I'd say bring it in in 1955 (Using the brown one I'm working on). The BN Green livery should be added after 1970 as BN didn't exist before then.
Use log cars and pulpwood flats for wood until 1955.
Use log cars and pulpwood flats for wood until 1955.
Regards,
Dan MacKellar
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Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Just have one vehicle for "wood", and have it randomly generate whatever's appropriate at the right years.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
- zero1000
- Transport Coordinator
- Posts: 373
- Joined: 17 Jul 2003 13:58
- Location: Munich area, Bavaria, Germany, Europe, Earth, Solar System, Milky Way
i don't know if already reported (if yes, sorry for double bug reporting):
if you refit the heavy-item flat car more than 1 times to steel, then the capacity goes down to only 7 tons. (refitting back to goods and then to steel again fixes the problem)
if you refit the heavy-item flat car more than 1 times to steel, then the capacity goes down to only 7 tons. (refitting back to goods and then to steel again fixes the problem)
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- steel.jpg (132.19 KiB) Viewed 2962 times
zero1000
bugs ind usstatw
I think that is a bugs width the platformsgrafik
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- SCR3.jpg (118.29 KiB) Viewed 2916 times
@zero1000 - Known bug, it's a problem in the Patch which hopefully will be fixed in the next rev.
@bjarnek - I'm not sure if it's designed that way or if it's a bug, but I agree that it looks weird. Any thoughts, Oracle?
@bjarnek - I'm not sure if it's designed that way or if it's a bug, but I agree that it looks weird. Any thoughts, Oracle?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
bugs ind usstatw
This is happens every time i bild this stations . thr bugs is in differene posititions everey time
bugs ind usstatw
this picture schul illustrate the error. I bild 4 stations ( 2x7) and the error is in different places.
sorry my english
sorry my english
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- SCR7.jpg (108.2 KiB) Viewed 2871 times
My feeling is that it is mis-coded, and shouldn't do that. Oracle, are you able to fix it?
Maybe you can make it so there's more empty platforms and fewer buildings on larger stations.
I actually have a list of coding (not graphics) layout changes for the industrial stations, are you able to work on them?
Maybe you can make it so there's more empty platforms and fewer buildings on larger stations.
I actually have a list of coding (not graphics) layout changes for the industrial stations, are you able to work on them?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
bugs ind usstatw
i do ever workt width codes but if you send the codes you take about i will give it a try. i can tell you. i work on a danish train set. i have the sprites to one train fisnish .
I didn't do the GRF encoding, Oracle did. Perhaps he can post the NFO files used.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
bugs ind usstatw
i have the nfo file ... it was the list of codes i do not have

The NFO file IS the code. There's a utility that compiles a GRF file out of it.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
- norfolksouthern37
- Transport Coordinator
- Posts: 279
- Joined: 04 Jun 2004 17:43
It was certainly originally drawn by norfolksouthern37. I thought it was coded by Oracle. I could be wrong. Either of them would know the truth, and hopefully they'll state it here, or you could PM them.
Here's what I'd like to see changed:
Generic industrial stations - the previously observed issue with the platforms. Also I think there shouldn't be as many office buildings, and there should be more "empty platform" sprites. So it doesn't look so cluttered.
Coal unloading stations - There should only be one unloading conveyor and coal pile, at the far edge of the station complex. Each track should have the visible underground collector area, but they don't each need their own conveyor and pile. Also, there's no reason such a station can't have more tracks.
Here's what I'd like to see changed:
Generic industrial stations - the previously observed issue with the platforms. Also I think there shouldn't be as many office buildings, and there should be more "empty platform" sprites. So it doesn't look so cluttered.
Coal unloading stations - There should only be one unloading conveyor and coal pile, at the far edge of the station complex. Each track should have the visible underground collector area, but they don't each need their own conveyor and pile. Also, there's no reason such a station can't have more tracks.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
- norfolksouthern37
- Transport Coordinator
- Posts: 279
- Joined: 04 Jun 2004 17:43
i did do all the coding myself, thats why i asked you if oracle redid them, becuase it is listed that way in the readme. since he did not, maybe that could be taken out, unless of course he does reode them at some point...norfolksouthern37 wrote:yes i coded that, and i didnt get to find out why it left some blank, but i also did not have the time to do so.
i remember leaving one that way previously, so its a rather simple change. the problem stems from me having changed it to a random, rather than hard coded arrangement.

the general station is not really done yet, but be sure that when its done it will be done

the coal unloader seems fine the way it is, i tried a few different ideas with it when it was created and i didnt really come up with anything as good as what it is now. if i do, it will be changed. more tracks?? what do you mean? as far as i know, i coded each station so that you can add as many as you want within the patch limits...
I THOUGHT Oracle had done some coding work. Oracle, can you clarify this? I'll gladly change the readme to be accurate once I know what the facts are.norfolksouthern37 wrote: i did do all the coding myself, thats why i asked you if oracle redid them, becuase it is listed that way in the readme. since he did not, maybe that could be taken out, unless of course he does reode them at some point...
Hmmm...norfolksouthern37 wrote:the general station is not really done yet, but be sure that when its done it will be done

I don't think there are any graphic changes required at all, simply layout changes: only one shed, unloading conveyor, and coal pile per station, at the far edge. Each track has the "pit" graphic, and all pit graphics are in line both with each other and with the shed.norfolksouthern37 wrote:the coal unloader seems fine the way it is, i tried a few different ideas with it when it was created and i didnt really come up with anything as good as what it is now. if i do, it will be changed.
That's not what I've found as I use them. I'll take a look and post the restrictions I've encountered. Of course I can build up stations of different shapes by doing it one piece at a time, but it's a pain.norfolksouthern37 wrote: more tracks?? what do you mean? as far as i know, i coded each station so that you can add as many as you want within the patch limits...
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
I haven't touched norfolksouthern's station code so I shouldn't be down in the readme. I might have a look at them to fix the bug but I have other things to do, I'm afraid.
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Will every vehicle on http://www.as-st.com/ttd/newusa be on the next set? Please say yes and make me happy. 

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- Tycoon
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